Victor

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=victor.jpg
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|imagedropdown=File:Victor.png
|name=Victor
|name=Victor
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|release=Mercenaries
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|class=[[:Category:Assault BattleMechs|Assault]]
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|tech=Inner Sphere
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|cost=  C-bills
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|class=Assault
|mass=80 Tons
|mass=80 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=15.5 Tons [[Ferro-Fibrous]]
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|armortons=15.5 tons
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|armor=Ferro Fibrous
|heat sinks=0
|heat sinks=0
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|jumpjets=No
 
|speed=72.00
|speed=72.00
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|armament=
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|jumpjets=No
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Stock Configuration
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|armament=*1x[[Heavy Gauss Rifle]]
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*1x[[Heavy Gauss Rifle]]
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*1x[[Gauss Rifle]]
*1x[[Gauss Rifle]]
*2x[[Medium Pulse Laser]]s
*2x[[Medium Pulse Laser]]s
*1x[[SRM4]]
*1x[[SRM4]]
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*[[LAMS]]
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|Electronics=*[[LAMS]]
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|cost=C-bills
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}}
 +
{{Mech Description
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|Description=Named after Prince Victor Davion, the Victor has a wide variety of armaments. It is one of the premier assault Mechs in the Davion forces.
 +
|Strengths=A versatile battlemech with the elements in place to create a capable unit for most any mission. Its well balanced slot allocation gives it the ability to field heavy direct fire weapons, or large groups of smaller weapons. Either way, the Victor can bring impressive firepower in a mobile and stealthy chassis. [[ECM]] and Jump capacity give it the ability to reach otherwise inaccessible locations, and do so in near secrecy. Coupled with the [[Advanced Gyro]], this makes the Victor useful as a dedicated sniper, and it can often be seen fielding 3 [[Light Gauss Rifle]]s. In this role, it becomes particularly valuable for disrupting enemy missile support. Its Ballistic slots also contribute to its versatility, either in support or as a powerful close range brawler, where its decent speed and agility can be put to good use.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 +
|Weaknesses=Targeting the arms will remove a great deal of its offensive firepower, especially long range [[Energy]] and [[Ballistic]] types. The size and weight of these weapons will force pilots to compromise on speed, armor or weapons load, and the torso areas are occasionally left without weapons to maximize long range offensive potential and high mobility. The limited missiles slots make the Victor somewhat less suitable as a missile support platform, though in close combat configurations these can be filled with SSRM's.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 +
|Acceleration=8.41
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|Best Acceleration=11.81 m/sec [[Gargoyle]]
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|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
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|Deceleration=13.61
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|Best Deceleration=17.71 m/sec [[Gargoyle]]
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|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
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|Turn Rate=0.44
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|Best Turn Rate=0.44  º/sec
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|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
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|Twist Speed=50
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|Best Twist Speed=70  º/sec [[Gargoyle]]
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|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
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|Elevation=30
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|Best Elevation=50º [[Annihilator]]
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|Worst Elevation=30º
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|Heat Capacity=54.7
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|Best Heat Capacity=74.3 [[Annihilator]]
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|Worst Heat Capacity=53.7 [[Awesome]]
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|Torso Twist=100
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|Best Torso Twist=135º [[Gargoyle]]
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|Worst Torso Twist=80º
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|Damage Multiplier=1.18
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|Best Damage Multiplier=1.29 [[Awesome]]
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|Worst Damage Multiplier=1.18
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|Kill Bonus=265
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|Best Kill Bonus=265
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|Worst Kill Bonus=265
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|Max Armor=483
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|Best Max Armor=483 points
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|Worst Max Armor=483 points
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|Free Tonnage=62.1
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|Best Free Tonnage=66.1 tons [[Thug]]
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|Worst Free Tonnage=61.1 tons [[Zeus]]
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|base speed=61.99
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|1st upgrade=1.0
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|1st speed=67.0
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|2nd upgrade=3.0
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|2nd speed=72.0
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|3rd upgrade=6.0
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|3rd speed=77.0
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|4th upgrade=10.0
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|4th speed=82.01
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|5th upgrade=15.0
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|5th speed=87.01
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|6th upgrade=21.0
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|6th speed=92.02
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|final upgrade=21.0
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|top speed=92.02
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|engine size=Large
 +
|increments=5
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|Second Mech Picture Link=victorslots.jpg
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|Left Arm Slots=3 Slot [[Weapon Hardpoint|Ballistic]]<br>3 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=4 Slot [[Weapon Hardpoint|Ballistic]]
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|Left Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=Yes
 +
|BAP=No
 +
|Jump Jets=Yes
 +
|LAMS=Yes
 +
|Enhanced Optics=No
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|IFF Jammer=No
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|Advanced Gyro=Yes
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Assault BattleMechs
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|Tonnage Category=80
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|cost=C-bills
}}
}}
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<font size="5">'''Victor'''</font>
 
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==Description==
 
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Named after Prince Victor Davion, the Victor has a wide variety of armaments. It is one of the premier assault Mechs in the Davion forces.
 
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== Tactical Analysis ==
 
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'''Strengths'''<br>
 
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A versatile battlemech with the elements in place to create a capable unit for most any mission. Its well balanced slot allocation gives it the ability to field heavy direct fire weapons, or large groups of smaller weapons. Either way, the Victor can bring impressive firepower in a mobile and stealthy chassis. [[ECM]] and Jump capacity give it the ability to reach otherwise inaccessible locations, and do so in near secrecy. Coupled with the [[Advanced Gyro]], this makes the Victor useful as a dedicated sniper, and it can often be seen fielding 3 [[Light Gauss Rifle]]s. In this role, it becomes particularly valuable for disrupting enemy missile support. Its Ballistic slots also contribute to its versatility, either in support or as a powerful close range brawler, where its decent speed and agility can be put to good use.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 
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'''Weaknesses'''<br>
 
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Targeting the arms will remove a great deal of its offensive firepower, especially long range [[Energy]] and [[Ballistic]] types. The size and weight of these weapons will force pilots to compromise on speed, armor or weapons load, and the torso areas are occasionally left without weapons to maximize long range offensive potential and high mobility. The limited missiles slots make the Victor somewhat less suitable as a missile support platform, though in close combat configurations these can be filled with SSRM's.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
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<tr>
 
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<td>
 
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Acceleration<br>
 
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Deceleration<br>
 
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Turn Rate<br>
 
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Torso Twist<br>
 
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Twist Speed<br>
 
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Elevation<br>
 
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Heat Capacity<br>
 
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Damage Multiplier<br>
 
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Kill Bonus<br>
 
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</td>
 
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<td align="center">
 
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<!--Acceleration-->8.41<br>
 
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<!--Deceleration-->13.61<br>
 
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<!--Turn Rate-->0.44<br>
 
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<!--Torso Twist-->100<br>
 
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<!--Twist Speed-->50<br>
 
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<!--Elevation-->30<br>
 
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<!--Heat Capacity-->54.7<br>
 
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1.18<br>
 
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265
 
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</td>
 
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</tr>
 
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</table>
 
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==Weapon Slots==
 
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[[Image:victorslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Left Arm</td>
 
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      <td>3 Slot [[Weapon Hardpoint|Ballistic]]<br>3 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Arm</td>
 
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      <td>4 Slot [[Weapon Hardpoint|Ballistic]]</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Left Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Missile]]<br>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Right Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Missile]]<br>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Center Torso</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Head</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Special 1</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Special 2</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Left Leg</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Leg</td>
 
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      <td></td>
 
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</tr>
 
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</table>
 
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== Mountable Equipment ==
 
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<table width="50%" align="center" cellpadding="4">
 
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<tr>
 
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<td align="right">'''Equipment'''</td>
 
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<td>'''Mountable'''</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#ECM|ECM]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#BAP|BAP]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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</table>
 
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==MW4 Variants ==
 
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*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
-
*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
-
**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
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*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
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==Related 'Mechs==
 
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==Notes==
 
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==References==
 
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<references/>
 
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[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:Assault BattleMechs|{{PAGENAME}}]]
 
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[[Category:80 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
 

Latest revision as of 22:56, 11 January 2011