Thor

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|name=Thor
|name=Thor
|clan name=Summoner
|clan name=Summoner
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|release=Vengeance
|tech=Clan
|tech=Clan
|class=Heavy
|class=Heavy
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}}
}}
{{Mech Description
{{Mech Description
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|Description=An offset cockpit and rounded missile tube make the Thor look unique. With a large number of hardpoints for its weight, it can be outfitted in a variety of ways to keep the enemy guessing.  
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|Description=An offset cockpit and rounded missile tube make the Thor look unique. With a large number of hardpoints for its weight, it can be outfitted in a variety of ways to keep the enemy guessing.
|Strengths=Outstanding speed, agility, and weapons versatility define the Thor. Optimized for short or long range combat, the Thor is capable of defeating any opponent. [[ECM]] can allow it to approach enemy units undetected, and its value as a disruptor behind enemy lines is unparalleled. In experienced hands, the torso twist, speed and configuration options make the Thor amongst the most capable brawlers available. Experienced Thor pilots will usually engage targets down the left side of the chassis to protect the cockpit and right torso weaponry. Because of this, circle fighting is most often done in a counter, or anti-clockwise rotation. The addition of [[Enhanced Optics]] increases its value as a long range sniper or support mech, but much of its capability is wasted in these roles.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Strengths=Outstanding speed, agility, and weapons versatility define the Thor. Optimized for short or long range combat, the Thor is capable of defeating any opponent. [[ECM]] can allow it to approach enemy units undetected, and its value as a disruptor behind enemy lines is unparalleled. In experienced hands, the torso twist, speed and configuration options make the Thor amongst the most capable brawlers available. Experienced Thor pilots will usually engage targets down the left side of the chassis to protect the cockpit and right torso weaponry. Because of this, circle fighting is most often done in a counter, or anti-clockwise rotation. The addition of [[Enhanced Optics]] increases its value as a long range sniper or support mech, but much of its capability is wasted in these roles.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=Use long range weapons to destroy or damage the Thor before it can get close enough to exploit its close range superiority. Legs are often left under protected to increase weaponry or speed. While much of the weapons capacity is located in the arms, the cockpit is located high on the right side of the torso, along with much of the weaponry. Concentrate fire in this area, as the left torso represents little tactical threat. A 2 slot Missile Rack is installed on the left shoulder, allowing extra versatility. Often configured with [[SSRM]]'s for close combat, it carries only 35 internal armor points of protection and is easily destroyed.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=Use long range weapons to destroy or damage the Thor before it can get close enough to exploit its close range superiority. Legs are often left under protected to increase weaponry or speed. While much of the weapons capacity is located in the arms, the cockpit is located high on the right side of the torso, along with much of the weaponry. Concentrate fire in this area, as the left torso represents little tactical threat. A 2 slot Missile Rack is installed on the left shoulder, allowing extra versatility. Often configured with [[SSRM]]'s for close combat, it carries only 35 internal armor points of protection and is easily destroyed.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Acceleration=11.81
|Acceleration=11.81
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|Best Acceleration=15.74 m/sec [[Ares]]
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|Worst Acceleration=4.75 m/sec [[Yeoman]]
|Deceleration=17.71
|Deceleration=17.71
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|Best Deceleration=23.61 m/sec [[Ares]]
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|Worst Deceleration=8.27 m/sec
|Turn Rate=0.44
|Turn Rate=0.44
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|Torso Twist=360
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|Best Turn Rate=0.79 º/sec
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|Worst Turn Rate=0.44 º/sec
|Twist Speed=45
|Twist Speed=45
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|Best Twist Speed=110 º/sec [[Rifleman]]
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|Worst Twist Speed=45 º/sec
|Elevation=40
|Elevation=40
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|Best Elevation=90º [[Rifleman]]
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|Worst Elevation=30º
|Heat Capacity=51.3
|Heat Capacity=51.3
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|Best Heat Capacity=58.0
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|Worst Heat Capacity=37.0 [[Argus]]
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|Torso Twist=360
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|Best Torso Twist=360º [[Thor]]
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|Worst Torso Twist=80º [[Pitbull]]
|Damage Multiplier=1.44
|Damage Multiplier=1.44
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|Best Damage Multiplier=1.44 [[Thor]]
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|Worst Damage Multiplier=1.24 [[Pitbull]]
|Kill Bonus=285
|Kill Bonus=285
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|Best Kill Bonus=285
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|Worst Kill Bonus=285
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|Max Armor=420
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|Best Max Armor=450 points
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|Worst Max Armor=420 points
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|Free Tonnage=50.1
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|Best Free Tonnage=55.1 tons [[Black Heart]]
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|Worst Free Tonnage=50.1 tons [[Thor]]
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|base speed=60.98
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|1st upgrade=0.5
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|1st speed=67.0
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|2nd upgrade=1.5
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|2nd speed=73.01
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|3rd upgrade=3.0
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|3rd speed=79.02
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|4th upgrade=5.0
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|4th speed=85.03
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|5th upgrade=7.5
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|5th speed=91.04
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|6th upgrade=10.5
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|6th speed=97.06
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|7th upgrade=14.0
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|7th speed=103.07
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|final upgrade=14.0
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|top speed=103.07
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|engine size=Mid
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|increments=6
|Second Mech Picture Link=thorslots.jpg
|Second Mech Picture Link=thorslots.jpg
|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]
|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]
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|Advanced Gyro=No
|Advanced Gyro=No
|Custom Variant=[[Thor "Kiva"]] - A 3 ER Pulse Laser sniper.
|Custom Variant=[[Thor "Kiva"]] - A 3 ER Pulse Laser sniper.
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[[Thor "Oppressor"]] - A 'mech with many roles.
|Related Mechs=[[Loki]] - The Loki reused many of the same parts already available for the Thor in the production of this mech.
|Related Mechs=[[Loki]] - The Loki reused many of the same parts already available for the Thor in the production of this mech.

Latest revision as of 15:21, 29 April 2012

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