Thor

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(Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=thor.jpg
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|imagedropdown=File:Thor.png
|name=Thor
|name=Thor
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|tech=[[:Category:Clan BattleMechs|Clan]]
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|clan name=Summoner
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|class=[[:Category:Heavy BattleMechs|Heavy]]
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|tech=Clan
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|cost=  C-bills
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|class=Heavy
|mass=70 Tons
|mass=70 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=10.5 Tons [[Ferro-Fibrous]]
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|armortons=10.5 tons
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|armor=Ferro Fibrous
|heat sinks=4
|heat sinks=4
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|jumpjets=Yes
 
|speed=85.03
|speed=85.03
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|armament=
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|jumpjets=Yes
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Stock Configuration
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|armament=*2x[[CUAC5]]
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*2x[[CUAC5]]
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*4x[[ER Medium Laser]]s
*4x[[ER Medium Laser]]s
*1x[[CLRM 15]]
*1x[[CLRM 15]]
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|Electronics=*None Installed
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|cost=C-bills
}}
}}
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{{Mech Description
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|Description=An offset cockpit and rounded missile tube make the Thor look unique. With a large number of hardpoints for its weight, it can be outfitted in a variety of ways to keep the enemy guessing.
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|Strengths=Outstanding speed, agility, and weapons versatility define the Thor. Optimized for short or long range combat, the Thor is capable of defeating any opponent. [[ECM]] can allow it to approach enemy units undetected, and its value as a disruptor behind enemy lines is unparalleled. In experienced hands, the torso twist, speed and configuration options make the Thor amongst the most capable brawlers available. Experienced Thor pilots will usually engage targets down the left side of the chassis to protect the cockpit and right torso weaponry. Because of this, circle fighting is most often done in a counter, or anti-clockwise rotation. The addition of [[Enhanced Optics]] increases its value as a long range sniper or support mech, but much of its capability is wasted in these roles.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Use long range weapons to destroy or damage the Thor before it can get close enough to exploit its close range superiority. Legs are often left under protected to increase weaponry or speed. While much of the weapons capacity is located in the arms, the cockpit is located high on the right side of the torso, along with much of the weaponry. Concentrate fire in this area, as the left torso represents little tactical threat. A 2 slot Missile Rack is installed on the left shoulder, allowing extra versatility. Often configured with [[SSRM]]'s for close combat, it carries only 35 internal armor points of protection and is easily destroyed.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=11.81
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|Deceleration=17.71
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|Turn Rate=0.44
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|Torso Twist=360
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|Twist Speed=45
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|Elevation=40
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|Heat Capacity=51.3
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|Damage Multiplier=1.44
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|Kill Bonus=285
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|Second Mech Picture Link=thorslots.jpg
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|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]
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|Right Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]
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|Left Torso Slots=1 Slot [[Weapon Hardpoint|Omni]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=Yes
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|BAP=No
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|Jump Jets=Yes
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|LAMS=Yes
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|Enhanced Optics=Yes
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|IFF Jammer=No
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|Advanced Gyro=No
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|Custom Variant=[[Thor "Kiva"]] - A 3 ER Pulse Laser sniper.
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|Related Mechs=[[Loki]] - The Loki reused many of the same parts already available for the Thor in the production of this mech.
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[[Sunder]] - Designers of the Sunder looked to salvaged Thor leg components when designing this mech.
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|Tech Category=Clan BattleMechs
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|Weight Category=Heavy BattleMechs
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|Tonnage Category=70
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|OmniMech Category=OmniMechs
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|cost=C-bills
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}}
<font size="5">'''Thor (Summoner)'''</font>
<font size="5">'''Thor (Summoner)'''</font>

Revision as of 23:56, 5 January 2011

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