Supernova

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{{Mech Description
{{Mech Description
|Description=Inner Sphere pilots respect the Supernova almost as much as they loath it because of its 6 Clan Extended Range Large Laser primary config. The Supernova's ferocity in battle makes it a worthy big brother to the [[Black Hawk]].
|Description=Inner Sphere pilots respect the Supernova almost as much as they loath it because of its 6 Clan Extended Range Large Laser primary config. The Supernova's ferocity in battle makes it a worthy big brother to the [[Black Hawk]].
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|Strengths=The supernova is an extremely valuable assaulter and brawler and when the correct pilot is ridin' it can spell murder on the battlefield. Equipped with more energy slots than god (more than any mech) this mech is a quite capable dogfighter especially when coupled with another assaulter who can sustain itself ( e.g. The [[Warlord]]). It is also a somewhat capable sniper when employing the help of terrain. Another good tactic is to hide underwater and pop up to shoot then resubmerge. This handles heat and cover.
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|Weaknesses=The arms are the main housing for most of its potent weaponry and if they're destroyed the mech has very little chance of proving itself effective. Another tempting target is the protruding torso but an itchy tigger-finger may prove misleading. The torso houses the least of it's armament so crippling is the most effective strategy. The lack of electronics is rather unusual for a mech of it's stature and is also a weakness.
|Acceleration=4.06
|Acceleration=4.06
|Best Acceleration=11.81 m/sec [[Gargoyle]]
|Best Acceleration=11.81 m/sec [[Gargoyle]]

Latest revision as of 14:32, 10 November 2011