Sunder
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{{InfoBoxBattleMech | {{InfoBoxBattleMech | ||
- | | | + | |imagedropdown=File:Sunder.png |
|name=Sunder | |name=Sunder | ||
- | |tech= | + | |release=Black Knight Expansion |
- | |class= | + | |tech=Inner Sphere |
- | + | |class=Assault | |
|mass=90 Tons | |mass=90 Tons | ||
- | |chassis= | + | |chassis=Endo Steel |
- | | | + | |armortons=16.5 tons |
+ | |armor=Ferro Fibrous | ||
|heat sinks=15 | |heat sinks=15 | ||
- | |||
|speed=68.90 | |speed=68.90 | ||
- | | | + | |jumpjets=No |
- | + | |armament=*1x[[LBX20]] | |
- | *1x[[LBX20]] | + | |
*4x[[Large Laser]]s | *4x[[Large Laser]]s | ||
*2x[[Medium Laser]]s | *2x[[Medium Laser]]s | ||
- | + | |Electronics=*None Installed | |
+ | |cost=C-bills | ||
+ | }} | ||
+ | {{Mech Description | ||
+ | |Description=A streamlined design based of Clan Tech, the Sunder carries a heavier arsenal than many assault Mechs. An impressive torso twist range makes it maneuver like a lighter Mech in close combat. | ||
+ | |Strengths=Heavily armored, with decent agility, the Sunder is an outstanding long range energy threat. It can also be optimized for missile operations due to the inclusion of Omni slots, one of very few Inner Sphere Mechs with this capacity. The formidable armor makes it an excellent choice for siege / assault operations, and [[ECM]] capability can allow it to approach enemy emplacements more stealthily. Very speedy for an Assault class chassis, its torso twist range makes it a surprisingly effective dogfighter. Often configured with [[X-Pulse Laser]]s, it is a deadly and quick firing mech.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> | ||
+ | |Weaknesses=The prominent center torso is a easy target, and while heavily protected, the Sunder can be vulnerable in this area. However, only missiles are carried within the center, and their loss does not significantly degrade the Sunder's offensive firepower. With few glaring weaknesses, the Sunder is a threat to be respected, though its dependence on energy based weapons can result in heat induced shutdown. For this reason, it is often seen in the "UA/NH" (Unlimited Ammo / No Heat Management) games frequented by those pilots either unwilling, or unable to manage heat levels.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> | ||
+ | |Acceleration=5.75 | ||
+ | |Best Acceleration=11.81 m/sec [[Gargoyle]] | ||
+ | |Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]] | ||
+ | |Deceleration=8.63 | ||
+ | |Best Deceleration=17.71 m/sec [[Gargoyle]] | ||
+ | |Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]] | ||
+ | |Turn Rate=0.35 | ||
+ | |Best Turn Rate=0.44 º/sec | ||
+ | |Worst Turn Rate=0.26 º/sec [[Behemoth]]\[[Behemoth II]] | ||
+ | |Twist Speed=50 | ||
+ | |Best Twist Speed=70 º/sec [[Gargoyle]] | ||
+ | |Worst Twist Speed=30 º/sec [[Behemoth]]\[[Behemoth II]] | ||
+ | |Elevation=40 | ||
+ | |Best Elevation=50º [[Annihilator]] | ||
+ | |Worst Elevation=30º | ||
+ | |Heat Capacity=57.0 | ||
+ | |Best Heat Capacity=74.3 [[Annihilator]] | ||
+ | |Worst Heat Capacity=53.7 [[Awesome]] | ||
+ | |Torso Twist=120 | ||
+ | |Best Torso Twist=360º [[Blood Asp]] | ||
+ | |Worst Torso Twist=80º | ||
+ | |Damage Multiplier=1.06 | ||
+ | |Best Damage Multiplier=1.15 [[Mauler]] | ||
+ | |Worst Damage Multiplier=1 [[Supernova]] | ||
+ | |Kill Bonus=250 | ||
+ | |Best Kill Bonus=250 | ||
+ | |Worst Kill Bonus=250 | ||
+ | |Max Armor=525 | ||
+ | |Best Max Armor=525 points | ||
+ | |Worst Max Armor=525 points | ||
+ | |Free Tonnage=70.6 | ||
+ | |Best Free Tonnage=70.6 tons | ||
+ | |Worst Free Tonnage=67.6 tons [[Highlander]] | ||
+ | |base speed=55.01 | ||
+ | |1st upgrade=1.0 | ||
+ | |1st speed=61.96 | ||
+ | |2nd upgrade=3.0 | ||
+ | |2nd speed=68.9 | ||
+ | |3rd upgrade=6.0 | ||
+ | |3rd speed=75.85 | ||
+ | |4th upgrade=10.0 | ||
+ | |4th speed=82.8 | ||
+ | |5th upgrade=15.0 | ||
+ | |5th speed=89.75 | ||
+ | |final upgrade=15.0 | ||
+ | |top speed=89.75 | ||
+ | |engine size=Large | ||
+ | |increments=7 | ||
+ | |Second Mech Picture Link=sunderslots.jpg | ||
+ | |Left Arm Slots=4 Slot [[Weapon Hardpoint|Omni]] | ||
+ | |Right Arm Slots=4 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Left Torso Slots=3 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Right Torso Slots=3 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Center Torso Slots=3 Slot [[Weapon Hardpoint|Missile]] | ||
+ | |ECM=Yes | ||
+ | |BAP=No | ||
+ | |Jump Jets=No | ||
+ | |LAMS=Yes | ||
+ | |Enhanced Optics=No | ||
+ | |IFF Jammer=No | ||
+ | |Advanced Gyro=No | ||
+ | |Related Mechs=[[Thor]] & [[Loki]] - The Sunder chassis was derived from the chassis of Summoner and Hellbringer Clan OmniMechs. However, the large stresses placed on the chassis due to the increase in mass predisposed early Sunders to catastrophic actuator failure. | ||
+ | |Notes=This is one of the 'Mechs redesigned by [http://www.mechazone.com David White] for Mercenaries. You can find the finalized concept [http://mecha-master.deviantart.com/gallery/9755897?offset=48#/d238rl7 here]. The original design for the Sunder can be found [http://www.sarna.net/wiki/File:Sunder.jpg here]. | ||
+ | |Gallery1=MechWarrior_4_Sunder_by_Mecha_Master.jpg | ||
+ | |Gallery1 Description=Redesign By:David White | ||
+ | |Tech Category=Inner Sphere BattleMechs | ||
+ | |Weight Category=Assault BattleMechs | ||
+ | |Tonnage Category=90 | ||
+ | |OmniMech Category=OmniMechs | ||
+ | |cost=C-bills | ||
}} | }} | ||
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