Short Range Missile
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Short Range Missiles do more damage per missile than their long-range or medium-range counterparts | Short Range Missiles do more damage per missile than their long-range or medium-range counterparts | ||
*Inner Sphere SRM | *Inner Sphere SRM | ||
- | **Inner Sphere SRMs lack any guidance system which makes them hard to aim | + | **Inner Sphere SRMs lack any guidance system which makes them hard to aim. |
+ | ***Aim ahead of moving targets and let them walk into the line of missiles. The SRM6 fires 3 groups of 2 missiles, so the line of missiles is longer which gives a larger window for other 'Mechs to walk into your line of fire than does the SRM 2 or 4. | ||
**Inner Sphere SRMs carry inferno warheads, so they increase the heat levels of the target as well as do damage. | **Inner Sphere SRMs carry inferno warheads, so they increase the heat levels of the target as well as do damage. | ||
- | + | ***In Force First Person (FFP) games, the smoke and flames caused by SRMs can be useful for blinding other 'Mechs. | |
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== <div id="SSRM">Streak Short Range Missiles</div> == | == <div id="SSRM">Streak Short Range Missiles</div> == |