Raven

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(β†’Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=raven.jpg
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|imagedropdown=File:Raven.png
|name=Raven
|name=Raven
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|tech=Inner Sphere
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|class=[[:Category:Light BattleMechs|Light]]
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|class=Light
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|cost=  C-bills
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|mass=35 Tons
|mass=35 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=7 Tons [[Ferro-Fibrous]]
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|armortons=7 tons
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|armor=Ferro Fibrous
|heat sinks=0
|heat sinks=0
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|jumpjets=No
 
|speed=100.01
|speed=100.01
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|armament=
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|jumpjets=No
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Stock Configuration
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|armament=*1x[[LRM 15]]
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*1x[[LRM 15]]
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*2x[[Small Pulse Laser]]s
*2x[[Small Pulse Laser]]s
*1x[[Small Laser]]
*1x[[Small Laser]]
*1x[[Narc Beacon]]
*1x[[Narc Beacon]]
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*[[ECM]]
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|Electronics=*[[ECM]]
*[[BAP]]
*[[BAP]]
*[[IFF Jammer]]
*[[IFF Jammer]]
*[[Advanced Gyro]]
*[[Advanced Gyro]]
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|cost=C-bills
}}
}}
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{{Mech Description
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|Description=Not quite as fast as the [[Osiris]], the Raven carries an electronic package that makes it a very effective scout.
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|Strengths=The Raven is most suitable as a pure scout, but is also a valuable harasser or insurgency mech. Fitted with [[BAP]], [[ECM]] and the [[IFF Jammer]], it's nearly invisible to entrenched enemies and is able approach stealthily to tag enemy units with [[NARC]]. Use its speed to your advantage, keep moving and avoid open ground as it won't take much damage. Be the eyes of your force, allow other units provide the firepower. An excellent harasser, it can keep [[Assault]] units occupied while friendly forces advance and is able to dance circles around larger mechs, using its 360ΒΊ torso twist range to keep the enemy within its sights.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=A [[Loki]], with the same equipment configuration is a stealthy as a Raven, and only 3 kph slower at maximum speed. It has the firepower to dominate the Raven and makes an excellent counter. Larger units can target the Raven as it prepares to fire its [[NARC]] as extreme accuracy is needed, and most pilots will slow, or stop to affix it to a target. Heavy units with difficulty tracking the irritating little mech should enlist the aid of teammates, which can more easily target and destroy the mech while it circles.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=29.86
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|Deceleration=44.79
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|Turn Rate=1.40
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|Torso Twist=360
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|Twist Speed=80
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|Elevation=50
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|Heat Capacity=28.7
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|Damage Multiplier=2.73
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|Kill Bonus=450
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|Second Mech Picture Link=ravenslots.jpg
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|Left Arm Slots=1 Slot [[Weapon Hardpoint|Missile]]
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|Right Arm Slots=2x 1 Slot [[Weapon Hardpoint|Energy]]
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|Left Torso Slots=2 Slot [[Weapon Hardpoint|Energy]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|ECM=Yes
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|BAP=Yes
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|Jump Jets=No
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=Yes
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|Advanced Gyro=Yes
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Light BattleMechs
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|Tonnage Category=35
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|cost=C-bills
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}}
<font size="5">'''Raven'''</font>
<font size="5">'''Raven'''</font>

Revision as of 08:37, 5 January 2011