Long Range Missile
From MW4:Wiki
(→Thunder LRM20) |
(→Tactical Analysis) |
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Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads. | Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads. | ||
- | == Tactical Analysis == | + | === Tactical Analysis === |
*Literally worse than the ALRM20 in every single stat except that it requires 1 less slot. | *Literally worse than the ALRM20 in every single stat except that it requires 1 less slot. | ||
**Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible. | **Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible. | ||
- | *The TLRM20 missiles do splash damage, but that results in spreading the 5 | + | *The TLRM20 missiles do splash damage, but that results in spreading the 5 points per 4 clusters of damage instead of concentrating it on the targeted segment. |
== <div id="InfernoLRM">Inferno LRM20</div> == | == <div id="InfernoLRM">Inferno LRM20</div> == |