Long Range Missile

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(Thunder LRM20)
(Tactical Analysis)
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Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads.
Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads.
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== Tactical Analysis ==
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=== Tactical Analysis ===
*Literally worse than the ALRM20 in every single stat except that it requires 1 less slot.
*Literally worse than the ALRM20 in every single stat except that it requires 1 less slot.
**Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible.
**Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible.
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*The TLRM20 missiles do splash damage, but that results in spreading the 5*4 damage instead of concentrating it on the targeted segment.
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*The TLRM20 missiles do splash damage, but that results in spreading the 5 points per 4 clusters of damage instead of concentrating it on the targeted segment.
== <div id="InfernoLRM">Inferno LRM20</div> ==
== <div id="InfernoLRM">Inferno LRM20</div> ==

Revision as of 08:28, 8 May 2011

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