Long Range Missile
From MW4:Wiki
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== <div id="LRM">Long Range Missiles</div> == | == <div id="LRM">Long Range Missiles</div> == | ||
{{InfoBoxWeapon | {{InfoBoxWeapon | ||
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**Inner Sphere LRMs weigh more than Clan versions, but fire faster. | **Inner Sphere LRMs weigh more than Clan versions, but fire faster. | ||
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| image = clrm.png | | image = clrm.png | ||
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| Ammo Per Ton = 240 Missiles | | Ammo Per Ton = 240 Missiles | ||
}} | }} | ||
+ | == <div id="CLRM">Clan Long Range Missiles</div> == | ||
---- | ---- | ||
*CLRM5 | *CLRM5 | ||
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**Clan LRMs weigh less than Inner Sphere versions, but fire slower. | **Clan LRMs weigh less than Inner Sphere versions, but fire slower. | ||
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| image = alrm.png | | image = alrm.png | ||
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| Ammo Per Ton = 240 Missiles | | Ammo Per Ton = 240 Missiles | ||
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+ | == <div id="LRM+Artemis">Long Range Missiles + Artemis</div> == | ||
---- | ---- | ||
*LRM10+Artemis | *LRM10+Artemis | ||
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**Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible. | **Therefore it is highly recommended to mount the ALRM20 instead of the TLRM20 whenever possible. | ||
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| image = tlrm.png | | image = tlrm.png | ||
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| Ammo Per Ton = 240 Missiles | | Ammo Per Ton = 240 Missiles | ||
}} | }} | ||
+ | == <div id="ThunderLRM">Thunder LRM20</div> == | ||
---- | ---- | ||
Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads. | Standard Inner Sphere LRM20 with high-explosive warheads. Causes more damage and knock than the LRM20, but with greater heat generation due to upgrades to the missile propellant to launch the heavier warheads. | ||
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*The TLRM20 missiles do splash damage, but that results in spreading the 5 points per 4 clusters of damage instead of concentrating it on the targeted segment. | *The TLRM20 missiles do splash damage, but that results in spreading the 5 points per 4 clusters of damage instead of concentrating it on the targeted segment. | ||
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{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| image = ilrm.png | | image = ilrm.png | ||
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| Ammo Per Ton = 240 Missiles | | Ammo Per Ton = 240 Missiles | ||
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+ | == <div id="InfernoLRM">Inferno LRM20</div> == | ||
---- | ---- | ||
The Inferno LRM20 was developed after reverse engineering Periphery [[Inferno Heavy Rocket Launcher]]s. Missiles warheads contain PlasmaGel, which starts a thermal reaction on impact that threatens a Mech with shutdown. | The Inferno LRM20 was developed after reverse engineering Periphery [[Inferno Heavy Rocket Launcher]]s. Missiles warheads contain PlasmaGel, which starts a thermal reaction on impact that threatens a Mech with shutdown. | ||
*Only guided heat generating weapon | *Only guided heat generating weapon | ||
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[[:Category:Weapons]] | [[:Category:Missile Weapons]] | [[:Category:Weapons]] | [[:Category:Missile Weapons]] |