Heavy Rocket Launcher
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{{InfoBoxWeapon | image = [[File:heavyrocketlauncher.jpg]] | name = Heavy Rocket Launcher | Type = Missile Weapon | Tech Base = Inner Sphere | Damage = 20 | Heat = 6 | Recycle Time = 1 | Range = 2000M | Tons = 8 | Slots = 3 | Ammo Per Ton = 30 }} == Heavy Rocket Launcher == The upgraded Marion Hegemony Heavy Rocket Launcher, launches a 5 rocket salvo compared to the single of the rocket launcher, but at extremely high heat levels. They inflict grievous damage on the enemy, but require excellent heat management skills. == Tactical Analysis == * The Heavy Rocket Launcher has the highest damage per second out of every single weapon available. * It is also extremely hard to aim, as it fires a relatively slow projectile, which has a ballistic arc. * The Heavy Rocket Launcher does NOT deal splash damage, which means it requires a hard to aim direct hit, but it also concentrates all the damage onto a single armor section. == Related Weapons == [[Rocket Launcher]] *A recent development from the Periphery, Rocket Launchers have become popular in the Inner Sphere. This fires a spread of unguided rockets that can cause a large amount of damage to the target. [[Inferno Heavy Rocket Launcher]] *The Inferno HRL uses PlasmaGel warheads, which starts a thermal reaction on impact that threatens mechs with shutdown. The Marian Hegemony has sold the weapons through the Hanseatic League to the Great Houses as a means to drive back the Clans. [[Category:Weapons]] [[Category:Inner Sphere Weapons]] [[Category:Missile Weapons]]
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