Grizzly

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(Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=grizzly.jpg
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|imagedropdown=File:Grizzly.png
|name=Grizzly
|name=Grizzly
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|tech=[[:Category:Clan BattleMechs|Clan]]
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|tech=Clan
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|class=[[:Category:Heavy BattleMechs|Heavy]]
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|class=Heavy
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|cost=  C-bills
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|mass=70 Tons
|mass=70 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=13.5 Tons[[Ferro-Fibrous]]
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|armortons=13.5 tons
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|armor=Ferro Fibrous
|heat sinks=6
|heat sinks=6
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|jumpjets=No
 
|speed=72.61
|speed=72.61
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|armament=Stock Configuration
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|jumpjets=No
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*1x[[Gauss Rifle]]
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|armament=*1x[[Gauss Rifle]]
*1x[[Heavy Large Laser]]
*1x[[Heavy Large Laser]]
*2x[[CLRM 15]]s
*2x[[CLRM 15]]s
*1x[[ER Large Laser]]
*1x[[ER Large Laser]]
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*[[LAMS]]
 
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|Electronics=*[[LAMS]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=A Clan BattleMech constructed in the Inner Sphere by Clan Ghost Bear. Intended as a second line unit, this jump capable Mech can fill many roles adequately, if not spectacularly.
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|Strengths="Some days you get the bear, some days it gets you", in the case of the Clan Grizzly, the latter statement is the more common. Well named, the Grizzly is a brutal, lumbering brawler with a powerful bite. The weapons slots are designed in order to accomodate the heaviest, most high powered weapons from all weapons classes. With the inclusion of [[ECM]] and Jump capability, this is a battlemech designed to appear out of nowhere, maul it's victims and deliver knockout blows quickly. Agility factors are quite high, equal to those of the [[Thor]], which is itself a deadly close combat threat. By sacrificing speed, offensive weaponry is maximized and armor protection is exceptional. The Grizzly is a mech designed to survive the tough fight with heavier units and emerge victorious.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Its speed is poor, and upgrades are not efficient, requiring an astonishing 22.5 tons to reach the top chassis rating of 93.56 kph. The arms carry the bulk of its firepower, and though well protected, their loss severely impacts the Grizzly's ability to carry out its primary mission. Its use of ECM, which most pilots will choose to configure, make it slightly more vulnerable to missiles. The Grizzly should be targeted at long range if at all possible as its deep infiltration behind defensive perimeters will seriously disrupt operations and result in significant destruction of second line, support mechs and structures.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=11.81
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|Deceleration=17.71
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|Turn Rate=0.44
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|Torso Twist=135
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|Twist Speed=45
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|Elevation=40
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|Heat Capacity=55.3
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|Damage Multiplier=1.4
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|Kill Bonus=285
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|Second Mech Picture Link=Grizzlyslots.jpg
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|Left Arm Slots=6 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=5 Slot [[Weapon Hardpoint|Ballistic]]
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|Left Torso Slots=4 Slot [[Weapon Hardpoint|Missile]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=Yes
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|BAP=No
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|Jump Jets=Yes
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=No
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|Advanced Gyro=No
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|Tech Category=Clan BattleMechs
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|Weight Category=Heavy BattleMechs
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|Tonnage Category=70
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|cost=C-bills
}}
}}
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<font size="5">'''Grizzly'''</font>
<font size="5">'''Grizzly'''</font>

Revision as of 20:26, 27 December 2010