Gargoyle

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|imagedropdown=File:Gargoyle.png
|imagedropdown=File:Gargoyle.png
|name=Gargoyle
|name=Gargoyle
 +
|release=MekPak 2
|tech=Clan
|tech=Clan
|class=Assault
|class=Assault
|mass=80 Tons
|mass=80 Tons
-
|chassis=Endosteel
+
|chassis=Endo Steel
|armortons=16 tons
|armortons=16 tons
|armor=Ferro Fibrous
|armor=Ferro Fibrous
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*1x[[HMG]]
*1x[[HMG]]
*1x[[ER Small Laser]]
*1x[[ER Small Laser]]
-
 
|Electronics=*[[ECM]]
|Electronics=*[[ECM]]
*[[LAMS]]
*[[LAMS]]
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}}
}}
{{Mech Description
{{Mech Description
-
|Description=This unusually fast 80 ton assault omnimech commonly carries a mix of ballistics and energy weapons and is often used for direct assaults on enemy positions. Able to carry only average amount electronics.  
+
|Description=This unusually fast 80 ton assault omnimech commonly carries a mix of ballistics and energy weapons and is often used for direct assaults on enemy positions. Able to carry only average amount electronics.
|Strengths=Exceptional chassis performance defines the Gargoyle and it easily qualifies as among the most capable in its weight class. Handling is on a par with much lighter mechs, with the offensive firepower to defeat any opponent. While its [[Weapon Hardpoint|Omni]] slots allow a wide latitude in configuration options, it is primarily designed and truly excels as a close range brawler. [[ECM]] contributes to its mission capability, allowing infiltration of enemy defensive perimeters and supporting quick strike ambush tactics. Though it carries a strong energy capability, ballistic weapons are favored by many pilots for their low heat and and high damage ratios.<ref>[http://trm.mektek.net/index_mechs.htm TRM4 Reference Site]</ref>
|Strengths=Exceptional chassis performance defines the Gargoyle and it easily qualifies as among the most capable in its weight class. Handling is on a par with much lighter mechs, with the offensive firepower to defeat any opponent. While its [[Weapon Hardpoint|Omni]] slots allow a wide latitude in configuration options, it is primarily designed and truly excels as a close range brawler. [[ECM]] contributes to its mission capability, allowing infiltration of enemy defensive perimeters and supporting quick strike ambush tactics. Though it carries a strong energy capability, ballistic weapons are favored by many pilots for their low heat and and high damage ratios.<ref>[http://trm.mektek.net/index_mechs.htm TRM4 Reference Site]</ref>
-
|Weaknesses=Lack of [[Jump Jets]] limits its ability to deploy to inaccessible locations, of navigate treacherous terrain easily. Its top speed is midrange for its weight class, but requires 21 tons of upgrades and few pilots will dedicate valuable tonnage to non-offensive capability for most operations. Its most common configurations are ballistic heavy, making ammunition consumption a concern during long engagements. Its [[ECM]] will enhance its ability to move with stealth on the field, but make it more vulnerable to missiles. Head shots are easy with the Gargoyle, though the cockpit area is difficult to identify without experience. The aim point is the rectangular panel directly above the tubular filter assembly and below the area that appears to be the cockpit.<ref>[http://trm.mektek.net/index_mechs.htm TRM4 Reference Site]</ref>
+
|Weaknesses=Lack of [[Jump Jets]] limits its ability to deploy to inaccessible locations, or navigate treacherous terrain easily. Its top speed is midrange for its weight class, but requires 21 tons of upgrades and few pilots will dedicate valuable tonnage to non-offensive capability for most operations. Its most common configurations are ballistic heavy, making ammunition consumption a concern during long engagements. Its [[ECM]] will enhance its ability to move with stealth on the field, but make it more vulnerable to missiles. Head shots are easy with the Gargoyle, though the cockpit area is difficult to identify without experience. The aim point is the rectangular panel directly above the tubular filter assembly and below the area that appears to be the cockpit.<ref>[http://trm.mektek.net/index_mechs.htm TRM4 Reference Site]</ref>
|Acceleration=11.81
|Acceleration=11.81
 +
|Best Acceleration=11.81 m/sec [[Gargoyle]]
 +
|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
|Deceleration=17.71
|Deceleration=17.71
 +
|Best Deceleration=17.71 m/sec [[Gargoyle]]
 +
|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
|Turn Rate=0.41
|Turn Rate=0.41
-
|Torso Twist=135
+
|Best Turn Rate=0.44  º/sec
 +
|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
|Twist Speed=70
|Twist Speed=70
 +
|Best Twist Speed=70  º/sec [[Gargoyle]]
 +
|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
|Elevation=40
|Elevation=40
 +
|Best Elevation=50º [[Annihilator]]
 +
|Worst Elevation=30º
|Heat Capacity=57.7
|Heat Capacity=57.7
 +
|Best Heat Capacity=74.3 [[Annihilator]]
 +
|Worst Heat Capacity=53.7 [[Awesome]]
 +
|Torso Twist=135
 +
|Best Torso Twist=135º [[Gargoyle]]
 +
|Worst Torso Twist=80º
|Damage Multiplier=1.18
|Damage Multiplier=1.18
 +
|Best Damage Multiplier=1.29 [[Awesome]]
 +
|Worst Damage Multiplier=1.18
|Kill Bonus=265
|Kill Bonus=265
 +
|Best Kill Bonus=265
 +
|Worst Kill Bonus=265
 +
|Max Armor=483
 +
|Best Max Armor=483 points
 +
|Worst Max Armor=483 points
 +
|Free Tonnage=64.1
 +
|Best Free Tonnage=66.1 tons [[Thug]]
 +
|Worst Free Tonnage=61.1 tons [[Zeus]]
 +
|base speed=61.2
 +
|1st upgrade=1.0
 +
|1st speed=66.2
 +
|2nd upgrade=3.0
 +
|2nd speed=71.21
 +
|3rd upgrade=6.0
 +
|3rd speed=76.21
 +
|4th upgrade=10.0
 +
|4th speed=81.22
 +
|5th upgrade=15.0
 +
|5th speed=86.22
 +
|6th upgrade=21.0
 +
|6th speed=91.22
 +
|7th upgrade=28.0
 +
|7th speed=96.23
 +
|final upgrade=28.0
 +
|top speed=96.23
 +
|engine size=Large
 +
|increments=5
|Second Mech Picture Link=gargoyleslots.jpg
|Second Mech Picture Link=gargoyleslots.jpg
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|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]
+
|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]]
-
|Right Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]
+
|Right Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]]
|Left Torso Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
|Left Torso Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
|Right Torso Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
|Right Torso Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|cost=C-bills
|cost=C-bills
}}
}}
-
<font size="5">'''Gargoyle (I.S. name Man O'War)'''</font>
 
-
 
-
 
-
==Description==
 
-
This unusually fast 80 ton assault omnimech commonly carries a mix of ballistics and energy weapons and is often used for direct assaults on enemy positions. Able to carry only average amount eletronics.
 
-
 
-
 
-
== Tactical Analysis ==
 
-
'''Strengths'''<br>
 
-
Exceptional chassis performance defines the Gargoyle and it easily qualifies as among the most capable in its weight class. Handling is on a par with much lighter mechs, with the offensive firepower to defeat any opponent. While its [[Weapon Hardpoint|Omni]] slots allow a wide latitude in configuration options, it is primarily designed and truly excels as a close range brawler. [[ECM]] contributes to its mission capability, allowing infiltration of enemy defensive perimeters and supporting quick strike ambush tactics. Though it carries a strong energy capability, ballistic weapons are favored by many pilots for their low heat and and high damage ratios.
 
-
 
-
 
-
'''Weaknesses'''<br>
 
-
Lack of [[Jump Jets]] limits its ability to deploy to inaccessible locations, of navigate treacherous terrain easily. Its top speed is midrange for its weight class, but requires 21 tons of upgrades and few pilots will dedicate valuable tonnage to non-offensive capability for most operations. Its most common configurations are ballistic heavy, making ammunition consumption a concern during long engagements. I's [[ECM]] will enhance its ability to move with stealth on the field, but make it more vulnerable to missiles. Head shots are easy with the Gargoyle, though the cockpit area is difficult to identify without experience. The aim point is the rectangular panel directly above the tubular filter assembly and below the area that appears to be the cockpit.
 
-
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
-
<tr>
 
-
<td>
 
-
Acceleration<br>
 
-
Deceleration<br>
 
-
Turn Rate<br>
 
-
Torso Twist<br>
 
-
Twist Speed<br>
 
-
Elevation<br>
 
-
Heat Capacity<br>
 
-
Damage Multiplier<br>
 
-
Kill Bonus<br>
 
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</td>
 
-
<td align="center">
 
-
<!--Acceleration-->11.81<br>
 
-
<!--Deceleration-->17.71<br>
 
-
<!--Turn Rate-->0.41<br>
 
-
<!--Torso Twist-->135<br>
 
-
<!--Twist Speed-->70<br>
 
-
<!--Elevation-->40<br>
 
-
<!--Heat Capacity-->57.7<br>
 
-
1.18<br>
 
-
265
 
-
</td>
 
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</tr>
 
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</table>
 
-
 
-
==Weapon Slots==
 
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[[Image:gargoyleslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
-
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Left Arm</td>
 
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      <td>3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]]</td>
 
-
</tr>
 
-
<tr>
 
-
      <td valign=top>Right Arm</td>
 
-
      <td>3 Slot [[Weapon Hardpoint|Omni]]<br>1 Slot [[Weapon Hardpoint|Missile]]</td>
 
-
</tr>
 
-
<tr>
 
-
      <td valign=top>Left Torso</td>
 
-
      <td>2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
-
</tr>
 
-
<tr>
 
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      <td valign=top>Right Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
-
<tr>
 
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      <td valign=top>Center Torso</td>
 
-
      <td></td>
 
-
</tr>
 
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<tr>
 
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      <td valign=top>Head</td>
 
-
      <td></td>
 
-
</tr>
 
-
<tr>
 
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      <td valign=top>Special 1</td>
 
-
      <td></td>
 
-
</tr>
 
-
<tr>
 
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      <td valign=top>Special 2</td>
 
-
      <td></td>
 
-
</tr>
 
-
<tr>
 
-
      <td>Left Leg</td>
 
-
      <td></td>
 
-
</tr>
 
-
<tr>
 
-
      <td>Right Leg</td>
 
-
      <td></td>
 
-
</tr>
 
-
</table>
 
-
== Mountable Equipment ==
 
-
 
-
<table width="50%" align="center" cellpadding="4">
 
-
<tr>
 
-
<td align="right">'''Equipment'''</td>
 
-
<td>'''Mountable'''</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#ECM|ECM]]</td>
 
-
<td>Yes</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#BAP|BAP]]</td>
 
-
<td>No</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
-
<td>No</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
-
<td>Yes</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
-
<td>No</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
-
<td>No</td>
 
-
</tr>
 
-
<tr>
 
-
<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
-
<td>Yes</td>
 
-
</tr>
 
-
 
-
</table>
 
-
 
-
==MW4 Variants ==
 
-
*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
-
*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
-
**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
-
*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
-
 
-
 
-
==Related 'Mechs==
 
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-
 
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==Notes==
 
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==References==
 
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<references/>
 
-
 
-
[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:OmniMechs|{{PAGENAME}}]]
 
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[[Category:Assault BattleMechs|{{PAGENAME}}]]
 
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[[Category:80 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Clan BattleMechs]]
 

Latest revision as of 22:54, 11 January 2011