Decals
From MW4:Wiki
(→Resizing Your Transparent Decal) |
(→Prepping the Image) |
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In photoshop, the magic want set to a tolerance of 5 works well. | In photoshop, the magic want set to a tolerance of 5 works well. | ||
[[Image:Magic wand.jpg]] | [[Image:Magic wand.jpg]] | ||
- | + | #Use the wand to select the black areas and press delete twice. That will leave us something similar to the image to the right. | |
- | + | :*Make sure the layer you are working isn't locked. If it is, duplicate it to a new layer and delete the locked layer. | |
'''Gimp''' | '''Gimp''' | ||
- | + | #Go to Layer > Transparency > and select 'Add Alpha Channel' | |
[[Image:Fuzzy select tool.jpg|thumb|x100px|left|Fuzzy Select Tool Settings]] | [[Image:Fuzzy select tool.jpg|thumb|x100px|left|Fuzzy Select Tool Settings]] | ||
- | + | #Select the 'Fuzzy Select Tool' | |
- | + | #Set the threshold to '10' | |
- | + | #Select the black area and press delete twice | |
</td> | </td> | ||
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'''Photoshop''' | '''Photoshop''' | ||
- | + | #In photoshop, go to Layer>Layer Style>Stroke. Change the stroke color to black and the size to '10'. | |
'''Gimp''' | '''Gimp''' | ||
- | + | #Select your main layer and create a duplicate layer by going to Layer> and choosing 'Duplicate Layer' | |
- | + | #Using your Fuzzy Tool, click in the transparent background area. | |
- | + | #Select the skull by inverting your selection. Go to Select> and choosing 'Inverse' | |
[[Image:Stroke.jpg|thumb|left|x100px|Stroke Settings]] | [[Image:Stroke.jpg|thumb|left|x100px|Stroke Settings]] | ||
- | + | #Create the Stroke by going to Edit> and choosing 'Stoke Selection' | |
- | + | #Copy the settings from the image to the left | |
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[[Image:15 stroke.jpg|thumb|left|x100px|Stroke Corrected]] | [[Image:15 stroke.jpg|thumb|left|x100px|Stroke Corrected]] | ||
- | You should still have the outline of the skull selected. | + | #You should still have the outline of the skull selected. |
- | + | #If you do, simple press delete and you should get an image similar to the one to the left | |
- | + | :*If you accidentally deselected the skull, just use the fuzzy tool to select the skull in the other layer, invert the selection, and press delete. | |
</td> | </td> | ||
<td valign=top> | <td valign=top> | ||
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'''Photoshop''' | '''Photoshop''' | ||
- | + | #In photoshop, the easiest way for me to do this is to create a new transparent layer below my current one, then merge it down. Go to Layer>Merge Down. *Using Layer>Flatten Image will fill in my background with white which is something I don't want. | |
- | + | #Now I can use my magic want to easily select my image by clicking the empty area, then inverting my selection by going to Select>Inverse. | |
- | + | ||
'''Gimp''' | '''Gimp''' | ||
- | + | #In Gimp, simply go to Layer> and choose 'Merge Down' until you only have one layer left | |
</td> | </td> | ||
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[[Image:Alpha.jpg|thumb|100px|left|Layers Window]] | [[Image:Alpha.jpg|thumb|100px|left|Layers Window]] | ||
In photoshop, I go to the channels window by going to Window>Show Channels. I now see four channels: RGB, Red, Green, and Blue. | In photoshop, I go to the channels window by going to Window>Show Channels. I now see four channels: RGB, Red, Green, and Blue. | ||
- | + | #Create a new channel by clicking 'Create New Channel' at the bottom of that window. That gives me a black square with an outline of my crossbones. | |
- | + | #I want to fill that area with white so it will be visible in my decal. Go to Edit>Fill and use White. | |
- | + | #If you want to blend it to let some of the dirt and paneling of the mech show through, make a color that is 80% grey and fill the skull and crossbones with the paintbucket. | |
- | + | #After you fill it, you can deselect the image. | |
'''Gimp''' | '''Gimp''' | ||
[[Image:Alpha2.jpg|thumb|100px|left|Layers Window]] | [[Image:Alpha2.jpg|thumb|100px|left|Layers Window]] | ||
- | + | #In Gimp, right click on your layer and choose 'Add Layer Mask'. Choose 'Transfer Layer's Alpha Channel' and press 'Add'. | |
- | + | #If you want to blend it, select your skull (Fuzzy wand/Invert) and use the paintbucket with a color of 80% grey and fill the skull and crossbones with the color. You should see the grid behind it slightly show through. | |
- | + | #Once you are done, right click on the layer and choose 'Apply Layer Mask'. | |
</td> | </td> | ||
<td valign=top valign=top> | <td valign=top valign=top> |