Cougar

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(Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=cougar.jpg
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|imagedropdown=File:Cougar.png
|name=Cougar
|name=Cougar
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|tech=[[:Category:Clan BattleMechs|Clan]]
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|tech=Clan
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|class=[[:Category:Light BattleMechs|Light]]
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|class=Light
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|cost=  C-bills
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|mass=35 Tons
|mass=35 Tons
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|chassis=[[Endo Steel]]
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|chassis=Endosteel
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|armor=4.5 Tons[[Ferro-Fibrous]]
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|armortons=4.5 tons
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|armor=Ferro Fibrous
|heat sinks=5
|heat sinks=5
|speed=96.95
|speed=96.95
|jumpjets=Yes
|jumpjets=Yes
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|armament=
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|armament=*2x[[CLRM10]]
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Stock Configuration
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*2x[[CLRM10]]
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*1x[[ER Large Laser]]
*1x[[ER Large Laser]]
*1x[[ER Medium Laser]]
*1x[[ER Medium Laser]]
*1x[[ER Small Laser]]
*1x[[ER Small Laser]]
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*[[BAP]]
 
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}}
 
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|Electronics=*[[BAP]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=Although the Cougar is not able to go as fast as the [[Raven]] or [[Osiris]], it is one of the most powerful scout Mechs in existance and outguns both its Inner Sphere counterparts.
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|Strengths=Very fast, and well armored for a [[Light]] mech, the Cougar is suitable for a wide variety of missions, and not limited to merely scouting. Differing from the original version of the Cougar, the two Omni slots have been split to prevent the use of 3 [[ER Large Laser]]s on a light chassis. An excellent chassis for Capture the Flag games, it carries good armor protection for a mech of its weight class. [[Jump Jets]], good agility, and the ability to carry considerable long range weaponry make it a mech to be respected, if not feared. But these same qualities, coupled with the [[Enhanced Optics]] make the Cougar a surprisingly effective and deadly threat as a sniper.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Though it can be effective in a wide variety of roles, the Cougar still represents a secondary threat on the battlefield. As with all [[Light]] mechs, legs are vulnerable, as are the arms. Removing the arms severely degrades it potential, and the Cougar will not absorb a great deal of damage before being destroyed. [[BAP]] equipped units are easy targets for missiles, and lack of [[ECM]] makes the design easy to track.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=19.26
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|Deceleration=28.89
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|Turn Rate=1.40
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|Torso Twist=140
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|Twist Speed=80
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|Elevation=50
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|Heat Capacity=36.7
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|Damage Multiplier=2.51
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|Kill Bonus=450
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|Second Mech Picture Link=cougarslots.jpg
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|Left Arm Slots=1 Slot [[Weapon Hardpoint|Energy]]<br>2 Slot [[Weapon Hardpoint|Omni]]
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|Right Arm Slots=1 Slot [[Weapon Hardpoint|Energy]]<br>2 Slot [[Weapon Hardpoint|Omni]]
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|Left Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|ECM=No
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|BAP=Yes
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|Jump Jets=Yes
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|LAMS=Yes
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|Enhanced Optics=Yes
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|IFF Jammer=No
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|Advanced Gyro=Yes
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|Custom Variant=[[Cougar "Paper Armor"]] - Carries 3 LRM 20s but no armor.
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|Tech Category=Clan BattleMechs
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|Weight Category=Light BattleMechs
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|Tonnage Category=35
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|OmniMech Category=OmniMechs
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|cost=C-bills
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}}
<font size="5">'''Cougar'''</font>
<font size="5">'''Cougar'''</font>

Revision as of 20:04, 26 December 2010