Catapult
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{{InfoBoxBattleMech | {{InfoBoxBattleMech | ||
- | | | + | |imagedropdown=File:Catapult.png |
|name=Catapult | |name=Catapult | ||
- | |tech= | + | |release=Vengeance |
- | |class= | + | |tech=Inner Sphere |
- | + | |class=Heavy | |
|mass=65 Tons | |mass=65 Tons | ||
- | | | + | |armortons=16.5 tons |
- | |armor= | + | |armor=Reactive |
|heat sinks=2 | |heat sinks=2 | ||
|speed=75.96 KPH | |speed=75.96 KPH | ||
|jumpjets=Yes | |jumpjets=Yes | ||
- | |armament= | + | |armament=*2x[[ALRM20]] |
- | + | *2x[[Medium Laser]]s | |
- | 2x[[ALRM20]] | + | *1x[[Large Laser]] |
- | 2x[[Medium Laser]]s | + | |Electronics=*[[BAP]] |
- | 1x[[Large Laser]]< | + | |cost=9,508,955 C-bills |
- | [[BAP]] | + | }} |
- | + | {{Mech Description | |
+ | |Description=One of the best missile Mechs in the Inner Sphere arsenal, the Catapult excels in a fire support role. Its ability to mount [[equipment#Jump Jets|Jump Jets]] help it escape dangerous situations. | ||
+ | |Strengths=The Catapult is best deployed in support roles, where its [[missiles]] can be used for area denial operations. A potent direct fire threat as well, with 8 [[Weapon Hardpoint|energy]] slots, the Catapult can defend itself if necessary. [[Jump Jets|Jump]] capability gives this mech the ability to perform pop-ups from behind cover, making counter fire difficult for advancing units. It has just enough speed to make it a suitable flanking unit, and can be very disruptive to enemy rear areas in this role.<ref>[http://trm.mektek.net/catapult.htm Technical Reference Manual]</ref> | ||
+ | |Weaknesses=With high mounted missile launchers, the Catapult must expose a large portion of itself to achieve hard target lock, this makes the launchers quite vulnerable, especially to direct fire weapons such as [[Gauss Rifle]]s and large energy weapons. Its sluggish performance limits its use as a fighter, and places it at a disadvantage if an agile combat unit can infiltrate its area of operation. The center torso is not an easy target, but the legs are vulnerable due to its poor agility.<ref>[http://trm.mektek.net/catapult.htm Technical Reference Manual]</ref> | ||
+ | |Acceleration=9.22 | ||
+ | |Best Acceleration=15.74 m/sec [[Ares]] | ||
+ | |Worst Acceleration=4.75 m/sec [[Yeoman]] | ||
+ | |Deceleration=13.83 | ||
+ | |Best Deceleration=23.61 m/sec [[Ares]] | ||
+ | |Worst Deceleration=8.27 m/sec | ||
+ | |Turn Rate=0.49 | ||
+ | |Best Turn Rate=0.79 º/sec | ||
+ | |Worst Turn Rate=0.44 º/sec | ||
+ | |Twist Speed=60 | ||
+ | |Best Twist Speed=110 º/sec [[Rifleman]] | ||
+ | |Worst Twist Speed=45 º/sec | ||
+ | |Elevation=40 | ||
+ | |Best Elevation=90º [[Rifleman]] | ||
+ | |Worst Elevation=30º | ||
+ | |Heat Capacity=55.7 | ||
+ | |Best Heat Capacity=58.0 | ||
+ | |Worst Heat Capacity=37.0 [[Argus]] | ||
+ | |Torso Twist=100 | ||
+ | |Best Torso Twist=360º | ||
+ | |Worst Torso Twist=100º | ||
+ | |Damage Multiplier=1.44 | ||
+ | |Best Damage Multiplier=1.52 [[Loki]] | ||
+ | |Worst Damage Multiplier=1.37 | ||
+ | |Kill Bonus=300 | ||
+ | |Best Kill Bonus=300 | ||
+ | |Worst Kill Bonus=300 | ||
+ | |Max Armor=390 | ||
+ | |Best Max Armor=390 points | ||
+ | |Worst Max Armor=390 points | ||
+ | |Free Tonnage=49.1 | ||
+ | |Best Free Tonnage=50.6 tons | ||
+ | |Worst Free Tonnage=46.6 tons [[Loki]] | ||
+ | |base speed=61.99 | ||
+ | |1st upgrade=0.5 | ||
+ | |1st speed=68.98 | ||
+ | |2nd upgrade=1.5 | ||
+ | |2nd speed=75.96 | ||
+ | |3rd upgrade=3.0 | ||
+ | |3rd speed=82.94 | ||
+ | |4th upgrade=5.0 | ||
+ | |4th speed=98.93 | ||
+ | |5th upgrade=7.5 | ||
+ | |5th speed=96.91 | ||
+ | |6th upgrade=10.5 | ||
+ | |6th speed=103.90 | ||
+ | |final upgrade=10.5 | ||
+ | |top speed=103.90 | ||
+ | |engine size=Mid | ||
+ | |increments=7 | ||
+ | |Second Mech Picture Link=catapultslots.jpg | ||
+ | |Left Arm Slots=4 Slot [[Weapon Hardpoint|Missile]] | ||
+ | |Right Arm Slots=4 Slot [[Weapon Hardpoint|Missile]] | ||
+ | |Left Torso Slots=2 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Right Torso Slots=2 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Center Torso Slots=2x 2 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |ECM=No | ||
+ | |BAP=Yes | ||
+ | |Jump Jets=Yes | ||
+ | |LAMS=Yes | ||
+ | |Enhanced Optics=No | ||
+ | |IFF Jammer=No | ||
+ | |Advanced Gyro=Yes | ||
+ | |Custom Variant=[[Catapult "Dog-fighter"]] | ||
+ | |Related Mechs=[[Katapult]] - A heavy energy version of the Catapult. | ||
+ | |Tech Category=Inner Sphere BattleMechs | ||
+ | |Weight Category=Heavy BattleMechs | ||
+ | |Tonnage Category=65 | ||
+ | |cost=9,508,955 C-bills | ||
}} | }} | ||
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