Canis

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=Canis.jpg
+
|imagedropdown=File:Canis.png
|name=Canis
|name=Canis
 +
|release=MekPak 2
|tech=Clan
|tech=Clan
|class=Assault
|class=Assault
|mass=80 Tons
|mass=80 Tons
-
|chassis=Endosteel
+
|chassis=Endo Steel
|armortons=15.5 tons
|armortons=15.5 tons
|armor=Ferro Fibrous
|armor=Ferro Fibrous
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*2x[[ER Large Laser]]s
*2x[[ER Large Laser]]s
*2x[[ER Medium Laser]]s
*2x[[ER Medium Laser]]s
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|Electronics=*[[LAMS]]
|Electronics=*[[LAMS]]
|cost=C-bills
|cost=C-bills
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|Weaknesses=Its agility factors are somewhat disappointing, but this does not severely detract from its effectiveness in most combat situations. A heavy [[Weapon Hardpoint|energy]] slot allocation will often tempt opposing pilots to configure a hot running design, and these can be countered with flame or other heat generating weapons. It carries no stealth equipment such as [[ECM]] or the [[IFF Jammer]], and is generally not difficult to detect. Be aware of its jump capability, prepare to allocate forces to prevent the Canis from deploying to prime long range sniper positions. Interceptors units tasked with engaging the Canis should be equipped with [[Jump Jets]] and carry suitable offensive firepower as the Canis is a deadly close combat threat as well as a capable sniper.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=Its agility factors are somewhat disappointing, but this does not severely detract from its effectiveness in most combat situations. A heavy [[Weapon Hardpoint|energy]] slot allocation will often tempt opposing pilots to configure a hot running design, and these can be countered with flame or other heat generating weapons. It carries no stealth equipment such as [[ECM]] or the [[IFF Jammer]], and is generally not difficult to detect. Be aware of its jump capability, prepare to allocate forces to prevent the Canis from deploying to prime long range sniper positions. Interceptors units tasked with engaging the Canis should be equipped with [[Jump Jets]] and carry suitable offensive firepower as the Canis is a deadly close combat threat as well as a capable sniper.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Acceleration=6.41
|Acceleration=6.41
 +
|Best Acceleration=11.81 m/sec [[Gargoyle]]
 +
|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
|Deceleration=10.60
|Deceleration=10.60
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|Best Deceleration=17.71 m/sec [[Gargoyle]]
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|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
|Turn Rate=0.44
|Turn Rate=0.44
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|Torso Twist=105
+
|Best Turn Rate=0.44  º/sec
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|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
|Twist Speed=55
|Twist Speed=55
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|Best Twist Speed=70  º/sec [[Gargoyle]]
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|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
|Elevation=30
|Elevation=30
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|Best Elevation=50º [[Annihilator]]
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|Worst Elevation=30º
|Heat Capacity=57.0
|Heat Capacity=57.0
 +
|Best Heat Capacity=74.3 [[Annihilator]]
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|Worst Heat Capacity=53.7 [[Awesome]]
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|Torso Twist=105
 +
|Best Torso Twist=135º [[Gargoyle]]
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|Worst Torso Twist=80º
|Damage Multiplier=1.18
|Damage Multiplier=1.18
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|Best Damage Multiplier=1.29 [[Awesome]]
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|Worst Damage Multiplier=1.18
|Kill Bonus=265
|Kill Bonus=265
 +
|Best Kill Bonus=265
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|Worst Kill Bonus=265
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|Max Armor=483
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|Best Max Armor=483 points
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|Worst Max Armor=483 points
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|Free Tonnage=64.1
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|Best Free Tonnage=66.1 tons [[Thug]]
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|Worst Free Tonnage=61.1 tons [[Zeus]]
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|base speed=61.2
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|1st upgrade=1.0
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|1st speed=66.2
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|2nd upgrade=3.0
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|2nd speed=71.21
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|3rd upgrade=6.0
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|3rd speed=76.21
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|4th upgrade=10.0
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|4th speed=81.22
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|5th upgrade=15.0
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|5th speed=86.22
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|6th upgrade=21.0
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|6th speed=91.22
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|final upgrade=21.0
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|top speed=91.22
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|engine size=Large
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|increments=5
|Second Mech Picture Link=canisslots.jpg
|Second Mech Picture Link=canisslots.jpg
|Left Arm Slots=5 Slot [[Weapon Hardpoint|Energy]]
|Left Arm Slots=5 Slot [[Weapon Hardpoint|Energy]]

Latest revision as of 22:54, 11 January 2011