Blood Asp

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|imagedropdown=File:Blood Asp.png
|imagedropdown=File:Blood Asp.png
|name=Blood Asp
|name=Blood Asp
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|release=MekPak 1
|tech=Clan
|tech=Clan
|class=Assault
|class=Assault
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|Weaknesses=Careful observation of the Blood Asp is vital to controlling its presence on the battlefield. It's [[BAP]] and [[ECM]] make it dangerously hard to detect and it should be crippled at long range if possible to prevent a close approach where its torso twist can be used to good effect. Its turn rate and twist speed are unremarkable however, and it is still vulnerable to close combat by smaller, more agile mechs. Its cockpit is situated on a fairly prominent nose, and is especially vulnerable when it turns to engage circling units. Wait for it to sweep its torso around, directing fire at the cockpit area with [[LBX|LBX Autocannons]] at close range. However, be aware that standing turn rates are significantly higher than those measured at full speed.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=Careful observation of the Blood Asp is vital to controlling its presence on the battlefield. It's [[BAP]] and [[ECM]] make it dangerously hard to detect and it should be crippled at long range if possible to prevent a close approach where its torso twist can be used to good effect. Its turn rate and twist speed are unremarkable however, and it is still vulnerable to close combat by smaller, more agile mechs. Its cockpit is situated on a fairly prominent nose, and is especially vulnerable when it turns to engage circling units. Wait for it to sweep its torso around, directing fire at the cockpit area with [[LBX|LBX Autocannons]] at close range. However, be aware that standing turn rates are significantly higher than those measured at full speed.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Acceleration=6.0
|Acceleration=6.0
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|Best Acceleration=16.43 m/sec [[Gladiator]]
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|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
|Deceleration=8.0
|Deceleration=8.0
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|Best Deceleration=24.64 m/sec [[Gladiator]]
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|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
|Turn Rate=0.35
|Turn Rate=0.35
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|Torso Twist=360
+
|Best Turn Rate=0.44  º/sec
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|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
|Twist Speed=45
|Twist Speed=45
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|Best Twist Speed=70  º/sec [[Gargoyle]]
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|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
|Elevation=30
|Elevation=30
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|Best Elevation=50º [[Annihilator]]
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|Worst Elevation=30º
|Heat Capacity=65.0
|Heat Capacity=65.0
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|Best Heat Capacity=74.3 [[Annihilator]]
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|Worst Heat Capacity=53.7 [[Awesome]]
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|Torso Twist=360
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|Best Torso Twist=360º [[Blood Asp]]
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|Worst Torso Twist=80º
|Damage Multiplier=1.11
|Damage Multiplier=1.11
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|Kill Bonus=250
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|Best Damage Multiplier=1.15 [[Mauler]]
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|Worst Damage Multiplier=1 [[Supernova]]
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|Kill Bonus=260
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|Best Kill Bonus=260
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|Worst Kill Bonus=260
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|Max Armor=525
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|Best Max Armor=525 points
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|Worst Max Armor=525 points
|Second Mech Picture Link=bloodaspslots.jpg
|Second Mech Picture Link=bloodaspslots.jpg
|Left Arm Slots=3 Slot [[Weapon Hardpoint|Energy]]<br>2 Slot [[Weapon Hardpoint|Omni]]
|Left Arm Slots=3 Slot [[Weapon Hardpoint|Energy]]<br>2 Slot [[Weapon Hardpoint|Omni]]

Revision as of 07:38, 6 January 2011