Black Knight

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=blackknight.jpg
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|imagedropdown=File:Black Knight.png
|name=Black Knight
|name=Black Knight
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|release=Black Knight Expansion
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|class=[[:Category:Heavy BattleMechs|Heavy]]
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|tech=Inner Sphere
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|cost=  C-bills
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|class=Heavy
|mass=75 Tons
|mass=75 Tons
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|chassis=[[Endo Steel]]
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|chassis=Standard
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|armor=13 Tons[[Ferro-Fibrous]]
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|armortons=13 tons
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|armor=Ferro Fibrous
|heat sinks=18
|heat sinks=18
|speed=75.02
|speed=75.02
|jumpjets=No
|jumpjets=No
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|armament=
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|armament=*2x[[PPC]]s
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Stock Configuration
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*2x[[PPC]]s
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*2x[[Large Laser]]s
*2x[[Large Laser]]s
*1x[[Medium Laser]]
*1x[[Medium Laser]]
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|Electronics=*None Installed
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|cost=C-bills
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}}
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{{Mech Description
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|Description=A new chassis integrating Clan Technology, the Black Knight is competitive with other Clan heavy Mechs. A mix of beam and Omni hardpoints make it versatile and deadly.
 +
|Strengths=With good armor and relative speed the black knight makes the Star League Defense force proud to have been its first producer. Most of its weapons systems have been built around stand-off dog-fighting, which it does well, but the black knight is a capable in-your-face type fighter.
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|Weaknesses=The lack of electronics especially IFF takes a serious toll on the mech's prolonged use in fast-paced fights. The arms positioning decides several weaknesses. A. the arms are asking to be destroyed. B. they represent most of the mech's capability (due to the omni slots) and once destroyed offer the mech no protection. C. the arms position limits it's use as a sniper. Finally, the mech's crippled speed is very poor, so light mechs who are used to running in circles around heavies should exploit this.
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|Acceleration=7.41
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|Best Acceleration=15.74 m/sec [[Ares]]
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|Worst Acceleration=4.75 m/sec [[Yeoman]]
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|Deceleration=11.11
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|Best Deceleration=23.61 m/sec [[Ares]]
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|Worst Deceleration=8.27 m/sec
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|Turn Rate=0.44
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|Best Turn Rate=0.79 º/sec
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|Worst Turn Rate=0.44 º/sec
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|Twist Speed=90
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|Best Twist Speed=110 º/sec [[Rifleman]]
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|Worst Twist Speed=45 º/sec
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|Elevation=30
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|Best Elevation=90º [[Rifleman]]
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|Worst Elevation=30º
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|Heat Capacity=51.0
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|Best Heat Capacity=58.0
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|Worst Heat Capacity=37.0 [[Argus]]
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|Torso Twist=120
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|Best Torso Twist=360º
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|Worst Torso Twist=100º
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|Damage Multiplier=1.23
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|Best Damage Multiplier=1.28
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|Worst Damage Multiplier=1.23 [[Black Knight]]
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|Kill Bonus=275
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|Best Kill Bonus=275
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|Worst Kill Bonus=275
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|Max Armor=432
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|Best Max Armor=462 points [[Orion IIC]]
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|Worst Max Armor=432 points
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|Free Tonnage=58.1
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|Best Free Tonnage=58.1 tons [[Black Knight]]
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|Worst Free Tonnage=56.1 tons
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|base speed=63.0
 +
|1st upgrade=1.0
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|1st speed=69.01
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|2nd upgrade=3.0
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|2nd speed=75.02
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|3rd upgrade=6.0
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|3rd speed=81.04
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|4th upgrade=10.0
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|4th speed=87.05
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|5th upgrade=15.0
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|5th speed=93.06
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|6th upgrade=21.0
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|6th speed=99.07
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|final upgrade=21.0
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|top speed=99.07
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|engine size=Large
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|increments=6
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|Second Mech Picture Link=blackknightslots.jpg
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|Left Arm Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>3 Slot [[Weapon Hardpoint|Direct Fire]]
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|Right Arm Slots=2 Slot [[Weapon Hardpoint|Energy]]<br>3 Slot [[Weapon Hardpoint|Direct Fire]]
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|Left Torso Slots=3 Slot [[Weapon Hardpoint|Energy]]
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|Right Torso Slots=3 Slot [[Weapon Hardpoint|Energy]]
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|Head Slots=1 Slot [[Weapon Hardpoint|Energy]]
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|ECM=Yes
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|BAP=Yes
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|Jump Jets=Yes
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|LAMS=No
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|Enhanced Optics=No
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|IFF Jammer=No
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|Advanced Gyro=No
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|Notes=This is one of the 'Mechs redesigned by [http://www.mechazone.com David White] for Mercenaries. You can find the finalized design [http://mecha-master.deviantart.com/gallery/9755897?offset=48#/d238r9a here]. The original design for the Black Knight can be found [http://www.sarna.net/wiki/File:Black_Knight.jpg here].
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|Gallery1=MechWarrior_4_BK_Splash_Screen_by_Mecha_Master.jpg
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|Gallery1 Description=Rejected Redesign By:David White
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|Gallery2=Mechwarrior_4_Black_Knight_by_Mecha_Master.jpg
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|Gallery2 Description=Final Redesign By:David White
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Heavy BattleMechs
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|Tonnage Category=75
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|OmniMech Category=OmniMechs
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|cost=C-bills
}}
}}
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<font size="5">'''Black Knight'''</font>
 
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==Description==
 
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A new chassis integrating Clan Technology, the Black Knight is competitive with other Clan heavy Mechs. A mix of beam and Omni hardpoints make it versatile and deadly.
 
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== Tactical Analysis ==
 
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'''Offensive'''<br>
 
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'''Defensive'''<br>
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
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<tr>
 
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<td>
 
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Acceleration<br>
 
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Deceleration<br>
 
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Turn Rate<br>
 
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Torso Twist<br>
 
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Twist Speed<br>
 
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Elevation<br>
 
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Heat Capacity<br>
 
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Damage Multiplier<br>
 
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Kill Bonus<br>
 
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</td>
 
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<td align="center">
 
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<!--Acceleration-->7.41<br>
 
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<!--Deceleration-->11.11<br>
 
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<!--Turn Rate-->0.44<br>
 
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<!--Torso Twist-->120<br>
 
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<!--Twist Speed-->90<br>
 
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<!--Elevation-->30<br>
 
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<!--Heat Capacity-->51.0<br>
 
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1.4<br>
 
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285
 
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</td>
 
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</tr>
 
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</table>
 
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==Weapon Slots==
 
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[[Image:blackknightslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Left Arm</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Ballistic]]<br>3 Slot [[Weapon Hardpoint|Direct Fire]]</td>
 
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</tr>
 
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<tr>
 
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      <td valign=top>Right Arm</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Energy]]<br>3 Slot [[Weapon Hardpoint|Direct Fire]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Torso</td>
 
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      <td>3 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Torso</td>
 
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      <td>3 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Center Torso</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Head</td>
 
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      <td>1 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Special 1</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Special 2</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Left Leg</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Leg</td>
 
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      <td></td>
 
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</tr>
 
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</table>
 
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== Mountable Equipment ==
 
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<table width="50%" align="center" cellpadding="4">
 
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<tr>
 
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<td align="right">'''Equipment'''</td>
 
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<td>'''Mountable'''</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#ECM|ECM]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#BAP|BAP]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
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<td>No</td>
 
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</tr>
 
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</table>
 
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==MW4 Variants ==
 
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*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
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*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
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**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
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*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
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==Related 'Mechs==
 
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==Notes==
 
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==References==
 
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<references/>
 
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[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:OmniMechs|{{PAGENAME}}]]
 
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[[Category:Heavy BattleMechs|{{PAGENAME}}]]
 
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[[Category:75 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
 

Latest revision as of 21:40, 18 September 2011