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{{InfoBoxBattleMech |imagedropdown=File:Awesome.png |name=Awesome |release=Vengeance |tech=Inner Sphere |class=Assault |mass=80 |chassis=Standard |armortons=14 tons |armor=Ferro Fibrous |heat sinks=16 |speed=75.02 |jumpjets=No |armament=*3x[[PPC]]s *2x[[Medium Laser]]s *1x[[SRM4]] |Electronics=*[[Advanced Gyro]] |cost=C-bills }} {{Mech Description |Description=With three [[PPC]]s, the Awesome is capable of taking out most Mechs with a few well-placed shots. Thick armor helps it survive battle, but heat problems and low top speed limit its usefulness. |Strengths=The [http://www.mektek.net MektTek] version of the Awesome retains the heavy energy compliment of the original Mercenaries modified Awesome, but has been upgraded with 2 additional [[Weapon Hardpoint|missile slots]] in the center torso and changing the left arm slots to a 3 slot [[Weapon Hardpoint|heat generating]]. The Mektek version can be configured to carry a total of 4 [[ERPPC]]s, but will require an extremely large number of heat sinks in this application. It can also be configured with 5 [[ER Large Laser]]s and enough heat sinks to allow effective firing rates. Useful as a long range sniper that can take punishment, all Awesomes are tough to kill.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> |Weaknesses=One of the biggest problems this mech faces is extreme overheating; A problem that makes itself painfully well-known. This can be countered by installing coolant pods, however this means sacrificing precious firepower, almost defeating the purpose of the mech. With the [[Weapon Hardpoint|missile slot]] and [[Weapon Hardpoint|heat generating]] upgrade, the Awesome is capable of providing a great deal more indirect fire support. The weapons are well distributed, protecting them from damage. Targeting the large center torso can be the quickest way to neutralize Awesomes. Long range Ballistics are most effective in countering the threat of the [http://www.mektek.net MektTek] Awesome, but the upgraded missile capacity gives it an additional long range capability and this must be considered.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> |Acceleration=7.41 |Best Acceleration=11.81 m/sec [[Gargoyle]] |Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]] |Deceleration=11.11 |Best Deceleration=17.71 m/sec [[Gargoyle]] |Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]] |Turn Rate=0.44 |Best Turn Rate=0.44 º/sec |Worst Turn Rate=0.26 º/sec [[Behemoth]]\[[Behemoth II]] |Twist Speed=60 |Best Twist Speed=70 º/sec [[Gargoyle]] |Worst Twist Speed=30 º/sec [[Behemoth]]\[[Behemoth II]] |Elevation=30 |Best Elevation=50º [[Annihilator]] |Worst Elevation=30º |Heat Capacity=53.7 |Best Heat Capacity=74.3 [[Annihilator]] |Worst Heat Capacity=53.7 [[Awesome]] |Torso Twist=80 |Best Torso Twist=135º [[Gargoyle]] |Worst Torso Twist=80º |Damage Multiplier=1.29 |Best Damage Multiplier=1.29 [[Awesome]] |Worst Damage Multiplier=1.18 |Kill Bonus=265 |Best Kill Bonus=265 |Worst Kill Bonus=265 |Max Armor=483 |Best Max Armor=483 points |Worst Max Armor=483 points |Free Tonnage=62.1 |Best Free Tonnage=66.1 tons [[Thug]] |Worst Free Tonnage=61.1 tons [[Zeus]] |base speed=65.02 |1st upgrade=1.0 |1st speed=70.02 |2nd upgrade=3.0 |2nd speed=75.02 |3rd upgrade=6.0 |3rd speed=80.03 |4th upgrade=10.0 |4th speed=85.03 |5th upgrade=15.0 |5th speed=90.04 |final upgrade=15.0 |top speed=90.04 |engine size=Large |increments=5 |Second Mech Picture Link=awesomeslots.jpg |Left Arm Slots=3 Slot [[Weapon Hardpoint|Heat Generating]] |Right Arm Slots=4 Slot [[Weapon Hardpoint|Energy]] |Left Torso Slots=3 Slot [[Weapon Hardpoint|Energy]] |Right Torso Slots=3 Slot [[Weapon Hardpoint|Energy]] |Center Torso Slots=2x 2 Slot [[Weapon Hardpoint|Missile]] |ECM=Yes |BAP=No |Jump Jets=No |LAMS=Yes |Enhanced Optics=No |IFF Jammer=No |Advanced Gyro=Yes |Tech Category=Inner Sphere BattleMechs |Weight Category=Assault BattleMechs |Tonnage Category=80 |cost=C-bills }}
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