Atlas

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=atlas.jpg
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|imagedropdown=File:Atlas.png
|name=Atlas
|name=Atlas
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|tech=[[Inner Sphere]]
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|release=Vengeance
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|class=[[Assault]]
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|tech=Inner Sphere
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|cost=  C-bills
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|class=Assault
|mass=100
|mass=100
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=18.5 Tons [[Ferro-Fibrous]]
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|armortons=18.5 tons
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|heat sinks= 12
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|armor=Ferro Fibrous
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|heat sinks=12
|speed=57.02
|speed=57.02
|jumpjets=No
|jumpjets=No
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|armament= Stock Configuration<br>
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|armament=*2x[[PPC]]s
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2x[[PPC]]s<br>
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*1x[[Gauss Rifle]]
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1x[[Gauss Rifle]]<br>
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*1x[[LRM15]]
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1x[[LRM15]]<br>
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*1x[[RL20]]
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1x[[RL20]]<br>
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*3x[[Small Laser]]s
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3x[[Small Laser]]s<br>
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|Electronics=*[[ECM]]
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[[ECM]]<br>
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*[[LAMS]]
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[[LAMS]]<br>
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*[[IFF Jammer]]
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[[IFF Jammer]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=Designed by General Kerensky to be: "A Mech as powerful and impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally." The Atlas lives up that ideology with up to 25 tons of armor and 50 ton for weapons combined with numerous electronics. The 'Deaths-Head' is more than a match for any Mech on the field.
 +
|Strengths=With the exception of energy weapons, the Atlas is not capable of fitting a large number of similar weapons (boating). Configure this chassis to engage targets at all ranges. Its high profile places most weapons very high in the chassis, perfect for sniping from behind cover. Its low top speed, and lack of agility make it suitable as a support mech, but its quick base speed, close range combat capability and massive armor make the Atlas a fearsome assault threat as well. [[ECM]] is effective for approaching enemies undetected, engaging them from flanking positions at long range. The addition of [[BAP]] and [[IFF Jammer]] in the Mercenaries expansion only serves to enhance its stealthy characteristics and long range capabilities.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Using its lack of agility against itself, smaller mechs can effectively maneuver around it at close range, picking away at its weapons and armor. Legging, while not easy with the amount of armor carried, creates a virtual stationary target. Its high profile can make it difficult to find suitable cover, pick away at its head with long range weapons. The arms, especially the left, and the right mounted gun rack are primary targets when attempting to reduce its firepower.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=4.38
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|Best Acceleration=11.81 m/sec [[Gargoyle]]
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|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
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|Deceleration=6.56
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|Best Deceleration=17.71 m/sec [[Gargoyle]]
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|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
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|Turn Rate=0.35
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|Best Turn Rate=0.44  º/sec
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|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
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|Twist Speed=50
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|Best Twist Speed=70  º/sec [[Gargoyle]]
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|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
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|Elevation=30
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|Best Elevation=50º [[Annihilator]]
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|Worst Elevation=30º
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|Heat Capacity=66.3
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|Best Heat Capacity=74.3 [[Annihilator]]
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|Worst Heat Capacity=53.7 [[Awesome]]
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|Torso Twist=80
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|Best Torso Twist=360º [[Annihilator]]
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|Worst Torso Twist=80º
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|Damage Multiplier=1.05
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|Best Damage Multiplier=1.05
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|Worst Damage Multiplier=.9
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|Kill Bonus=250
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|Best Kill Bonus=250
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|Worst Kill Bonus=235
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|Max Armor=750
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|Best Max Armor=750 points
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|Worst Max Armor=750 points
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|Free Tonnage=76.1
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|Best Free Tonnage=78.1 tons [[Fafnir]]
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|Worst Free Tonnage=76.1 tons
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|base speed=45.0
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|1st upgrade=1.0
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|1st speed=51.01
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|2nd upgrade=3.0
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|2nd speed=57.02
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|3rd upgrade=6.0
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|3rd speed=63.04
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|4th upgrade=10.0
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|4th speed=69.05
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|5th upgrade=15.0
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|5th speed=75.06
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|final upgrade=15.0
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|top speed=75.06
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|engine size=Large
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|increments=6
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|Second Mech Picture Link=atlasslots.jpg
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|Left Arm Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>4 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=4 Slot [[Weapon Hardpoint|Energy]]<br>4 Slot [[Weapon Hardpoint|Ballistic]]
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|Left Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Right Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Center Torso Slots=2 Slot [[Weapon Hardpoint|Energy]]
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|Head Slots=1 Slot [[Weapon Hardpoint|Energy]]
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|Special 1 Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|ECM=Yes
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|BAP=Yes
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|Jump Jets=No
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=Yes
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|Advanced Gyro=Yes
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|Related Mechs=[[Warlord]]
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Assault BattleMechs
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|Tonnage Category=100
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|cost=C-bills
}}
}}
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<font size="5">'''Atlas'''</font>
 
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==Description==
 
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Designed by General Kerensky to be: "A Mech as powerful and impenetrable as possible, and as ugly and foreboding and conceivable, so that fear itself will be our ally." The Atlas lives up that ideology with up to 25 tons of armor and 50 ton for weapons combined with numerous electronics. The 'Deaths-Head' is more than a match for any Mech on the field.
 
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== Tactical Analysis ==
 
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'''Strengths'''<br>
 
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With the exception of energy weapons, the Atlas is not capable of fitting a large number of similar weapons (boating), configure this chassis to engage targets at all ranges. Its high profile places most weapons very high in the chassis, perfect for sniping from behind cover. Its low top speed, and lack of agility make it suitable as a support mech, but its quick base speed, close range combat capability and massive armor creates a fearsome assault threat as well. [[ECM]] is effective for approaching enemies undetected, engaging them from flanking positions at long range. The addition of [[BAP]] and [[IFF Jammer]] in the Mercenaries expansion only serves to enhance its stealthy characteristics and long range capabilities.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 
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'''Weaknesses'''<br>
 
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Use its lack of agility against itself, smaller mechs can effectively maneuver around it at close range, picking away at its weapons and armor. Legging, while not easy with the amount of armor carried, creates a virtual stationary target. Its high profile can make it difficult to find suitable cover, pick away at its head with long range weapons. The arms, especially the left, and the right mounted gun rack are primary targets when attempting to reduce its firepower.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
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<tr>
 
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<td>
 
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Acceleration<br>
 
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Deceleration<br>
 
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Turn Rate<br>
 
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Torso Twist<br>
 
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Twist Speed<br>
 
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Elevation<br>
 
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Heat Capacity<br>
 
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Damage Multiplier<br>
 
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Kill Bonus<br>
 
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</td>
 
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<td align="center">
 
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<!--Acceleration-->4.38<br>
 
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<!--Deceleration-->6.56<br>
 
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<!--Turn Rate-->0.35<br>
 
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<!--Torso Twist-->80<br>
 
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<!--Twist Speed-->50<br>
 
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<!--Elevation-->30<br>
 
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<!--Heat Capacity-->66.3<br>
 
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1.05<br>
 
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250
 
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</td>
 
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</tr>
 
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</table>
 
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==Weapon Slots==
 
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[[Image:atlasslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Arm</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Ballistic]]<br>4 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Arm</td>
 
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      <td>4 Slot [[Weapon Hardpoint|Energy]]<br>4 Slot [[Weapon Hardpoint|Ballistic]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Missile]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Missile]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Center Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Head</td>
 
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      <td>1 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Missile Rack</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Missile]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Special 2</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Left Leg</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Leg</td>
 
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      <td></td>
 
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</tr>
 
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</table>
 
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== Mountable Equipment ==
 
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<table width="50%" align="center" cellpadding="4">
 
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<tr>
 
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<td align="right">'''Equipment'''</td>
 
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<td>'''Mountable'''</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#ECM|ECM]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#BAP|BAP]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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</table>
 
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==MW4 Variants ==
 
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*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
-
*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
-
**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
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*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
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==Related 'Mechs==
 
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[[Warlord]]
 
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==Notes==
 
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==References==
 
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<references/>
 
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[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:Assault BattleMechs|{{PAGENAME}}]]
 
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[[Category:100 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
 

Latest revision as of 00:51, 24 October 2014