Armor
From MW4:Wiki
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#(15 * .667) - (18.31/10 - 0.0) = (10) - (1.83) = 8.17 | #(15 * .667) - (18.31/10 - 0.0) = (10) - (1.83) = 8.17 | ||
#(15 * .667) - (10.14/10 - 0.0) = (10) - (1.05) = 9.97 | #(15 * .667) - (10.14/10 - 0.0) = (10) - (1.05) = 9.97 | ||
- | #(15 * .667) - (01.15/10 - 0.0) = (10) - (0.12) = 9.88 (CT is destroyed) | + | #(15 * .667) - (01.15/10 - 0.0) = (10) - (0.12) = 9.88 (CT armor is destroyed) |
*Notice the less armor remains, the less effective Damage Reduction is. | *Notice the less armor remains, the less effective Damage Reduction is. | ||
*Any weapon that does less than 1.5x the Damage Reduction number will do no damage to hardened armor. (Such as [[Machine Gun]]s or lower power lasers) | *Any weapon that does less than 1.5x the Damage Reduction number will do no damage to hardened armor. (Such as [[Machine Gun]]s or lower power lasers) |