Armor

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(Reflective Armor)
(Stealth Armor)
 
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#(15 * 1.15) - (48.75/0 - 0) = (17.25) - (0) = 17.25
#(15 * 1.15) - (48.75/0 - 0) = (17.25) - (0) = 17.25
#(15 * 1.15) - (31.50/0 - 0) = (17.25) - (0) = 17.25
#(15 * 1.15) - (31.50/0 - 0) = (17.25) - (0) = 17.25
-
#(15 * 1.15) - (14.25/0 - 0) = (17.25) - (0) = 17.25 (CT is destroyed)
+
#(15 * 1.15) - (14.25/0 - 0) = (17.25) - (0) = 17.25 (CT armor is destroyed)
*Stealth armor will reduced the enemy's radar effectiveness by 10%, but only if every section of your mech is equipped with stealth armor.
*Stealth armor will reduced the enemy's radar effectiveness by 10%, but only if every section of your mech is equipped with stealth armor.
*If you allocated the same tonnage to hardened armor as you could full ferro fibrous, 3 hits would destroy the CT.
*If you allocated the same tonnage to hardened armor as you could full ferro fibrous, 3 hits would destroy the CT.
Note that once these future armor types are released, different armor types can be used on each section. For example, you can use full stealth armor on you CT, full ferro fibrous on your torso's and arms, and full reflective on your legs. This can be extremely useful if your CT also houses some of your heaviest weapons. Only with stealth armor is it important to equip each section with the same armor type.
Note that once these future armor types are released, different armor types can be used on each section. For example, you can use full stealth armor on you CT, full ferro fibrous on your torso's and arms, and full reflective on your legs. This can be extremely useful if your CT also houses some of your heaviest weapons. Only with stealth armor is it important to equip each section with the same armor type.

Latest revision as of 04:15, 5 June 2011

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