Yeoman

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=yeoman.jpg
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|imagedropdown=File:Yeoman.png
|name=Yeoman
|name=Yeoman
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|release=MekPak 3
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|class=[[:Category:Heavy BattleMechs|Heavy]]
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|tech=Inner Sphere
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|cost=  C-bills
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|class=Heavy
|mass=60 Tons
|mass=60 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor11 Tons [[Ferro-Fibrous]]
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|armortons=11 tons
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|armor=Ferro Fibrous
|heat sinks=6
|heat sinks=6
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|jumpjets=No
 
|speed=61.99
|speed=61.99
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|armament=
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|jumpjets=No
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Stock Configuration
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|armament=*2x[[LRM15]]
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*2x[[LRM15]]
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*2x[[LRM10]]
*2x[[LRM10]]
*1x[[Large Laser]]
*1x[[Large Laser]]
*1x[[Medium Pulse Laser]]
*1x[[Medium Pulse Laser]]
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*[[BAP]]
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|Electronics=*[[BAP]]
*[[LAMS]]
*[[LAMS]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=Designed as a fire-support platform to replace the aging [[Catapult]], the Yeoman carries a heavy load of missiles for BattleMech of its size. The lack of support weapons means pilots must attack at range, and it occasionally suffers from ammunition shortages.
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|Strengths=Though 5 tons lighter than the [[Catapult]], the Yeoman has the same amount of free weight available as the Catapult. Additionally, the Yeoman is able to save weight that might otherwise be devoted to armor for its arms. Since the arms are almost an after-thought on this design, weapons and armor can be concentrated in its massive torso bays. In fact, only paltry maximum of 12 points of armor can be allocated to the small arms. The inability to equip [[Jump Jets]] frees up more tonnage and allows almost any weapon loadout that can be carried on the heavier Catapult to be carried on this mech as well.
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|Weaknesses=Unfortunately, the Yeoman is a flawed design and is overshadowed by every other missile heavy design in its class, including the [[Vulture]], [[Catapult]], and [[Archer]]. It lacks the Vulture's flexible slots, the Catapults jump jets and durability, and the Archer advanced electronics suite. Further, the huge side torsos are easy to hit, and damage to those areas will both destroy a sizable fraction of weapons carried and will transfer directly to CT internals. Finally, despite being among the lightest Mechs in its class, the Yeoman has the worst acceleration and deceleration stats of all heavy mechs. Its acceleration and deceleration are identical to the [[Longbow]], a design that is 25 tons heavier.
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|Acceleration=4.75
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|Best Acceleration=15.74 m/sec [[Ares]]
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|Worst Acceleration=4.75 m/sec [[Yeoman]]
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|Deceleration=8.63
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|Best Deceleration=23.61 m/sec [[Ares]]
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|Worst Deceleration=8.27 m/sec
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|Turn Rate=0.52
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|Best Turn Rate=0.79 º/sec
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|Worst Turn Rate=0.44 º/sec
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|Twist Speed=50
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|Best Twist Speed=110 º/sec [[Rifleman]]
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|Worst Twist Speed=45 º/sec
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|Elevation=30
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|Best Elevation=90º [[Rifleman]]
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|Worst Elevation=30º
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|Heat Capacity=44.0
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|Best Heat Capacity=58.0
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|Worst Heat Capacity=37.0 [[Argus]]
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|Torso Twist=140
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|Best Torso Twist=360º
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|Worst Torso Twist=120º
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|Damage Multiplier=1.55
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|Best Damage Multiplier=1.70 [[Dragon]]
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|Worst Damage Multiplier=1.55 [[Yeoman]]
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|Kill Bonus=315
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|Best Kill Bonus=315
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|Worst Kill Bonus=315
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|Max Armor=357
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|Best Max Armor=390 points [[Dragon]]
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|Worst Max Armor=330 points [[Ares]]
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|Free Tonnage=49.1
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|Best Free Tonnage=49.1 tons [[Yeoman]]
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|Worst Free Tonnage=43.6 tons [[Ares]]
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|base speed=56.99
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|1st upgrade=0.5
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|1st speed=61.99
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|2nd upgrade=1.5
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|2nd speed=67.00
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|3rd upgrade=3.0
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|3rd speed=72.00
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|4th upgrade=5.0
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|4th speed=77.00
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|5th upgrade=7.5
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|5th speed=82.01
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|6th upgrade=10.5
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|6th speed=87.01
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|7th upgrade=14.0
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|7th speed=92.02
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|final upgrade=14.0
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|top speed=92.02
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|engine size=Mid
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|increments=5
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|Second Mech Picture Link=yeomanslots.jpg
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|Left Arm Slots=1 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=1 Slot [[Weapon Hardpoint|Energy]]
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|Left Torso Slots=5 Slot [[Weapon Hardpoint|Missile]]
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|Right Torso Slots=5 Slot [[Weapon Hardpoint|Missile]]
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|Center Torso Slots=2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=No
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|BAP=Yes
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|Jump Jets=No
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=No
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|Advanced Gyro=No
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Heavy BattleMechs
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|Tonnage Category=60
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|cost=C-bills
}}
}}
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<font size="5">'''Yeoman'''</font>
 
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==Description==
 
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Designed as a fire-support platform to replace the aging [[Catapult]], the Yeoman carries a heavy load of missiles for BattleMech of its size. The lack of support weapons means pilots must attack at range, and it occasionally suffers from ammunition shortages.
 
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== Tactical Analysis ==
 
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'''Offensive'''<br>
 
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'''Defensive'''<br>
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
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<tr>
 
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<td>
 
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Acceleration<br>
 
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Deceleration<br>
 
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Turn Rate<br>
 
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Torso Twist<br>
 
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Twist Speed<br>
 
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Elevation<br>
 
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Heat Capacity<br>
 
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Damage Multiplier<br>
 
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Kill Bonus<br>
 
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</td>
 
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<td align="center">
 
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<!--Acceleration-->4.75<br>
 
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<!--Deceleration-->8.63<br>
 
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<!--Turn Rate-->0.52<br>
 
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<!--Torso Twist-->140<br>
 
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<!--Twist Speed-->50<br>
 
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<!--Elevation-->30<br>
 
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<!--Heat Capacity-->44.0<br>
 
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1.55<br>
 
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315
 
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</td>
 
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</tr>
 
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</table>
 
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==Weapon Slots==
 
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[[Image:yeomanslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Arm</td>
 
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      <td>1 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Arm</td>
 
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      <td>1 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Torso</td>
 
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      <td>5 Slot [[Weapon Hardpoint|Missile]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Torso</td>
 
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      <td>5 Slot [[Weapon Hardpoint|Missile]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Center Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Head</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Special 1</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Special 2</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Left Leg</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Leg</td>
 
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      <td></td>
 
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</tr>
 
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</table>
 
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== Mountable Equipment ==
 
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<table width="50%" align="center" cellpadding="4">
 
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<tr>
 
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<td align="right">'''Equipment'''</td>
 
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<td>'''Mountable'''</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#ECM|ECM]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#BAP|BAP]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
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<td>No</td>
 
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</tr>
 
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</table>
 
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==MW4 Variants ==
 
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*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
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*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
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**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
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*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
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==Related 'Mechs==
 
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==Notes==
 
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==References==
 
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<references/>
 
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[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:Heavy BattleMechs|{{PAGENAME}}]]
 
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[[Category:60 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
 

Latest revision as of 22:39, 11 January 2011