Uller

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(Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=uller.jpg
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|imagedropdown=File:Uller.png
|name=Uller
|name=Uller
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|tech=[[:Category:Clan BattleMechs|Clan]]
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|clan name=Kit Fox
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|class=[[:Category:Light BattleMechs|Light]]
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|tech=Clan
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|cost=  C-bills
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|class=Light
|mass=30 Tons
|mass=30 Tons
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|chassis=[[Endo Steel]]
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|chassis=Endo Steel
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|armor=4.5 Tons [[Ferro-Fibrous]]
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|armortons=4.5 tons
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|armor=Ferro Fibrous
|heat sinks=3
|heat sinks=3
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|jumpjets=No
 
|speed=126.40
|speed=126.40
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|armament=
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|jumpjets=No
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Stock Configuration
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|armament=*2x[[CLRM 10]]
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*2x[[CLRM 10]]
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*1x[[ER Large Laser]]
*1x[[ER Large Laser]]
*1x[[ER Medium Laser]]
*1x[[ER Medium Laser]]
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*[[ECM]]
 
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}}
 
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|Electronics=*[[ECM]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=Even more maneuverable and faster than the [[Osiris]], the Uller is one of the best scout Mechs available. It also packs a considerable punch for its weight.
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|Strengths=With tremendous speed and agility, the Uller makes an extremely difficult target to engage. This can make it a valuable deep insurgency unit, able to deploy behind enemy lines and disrupt operations. [[ECM]] adds stealth to its combat effectiveness, and the chassis is a natural for [[NARC]] or [[Artillery Beacon]] operations. Firepower is limited by the light weight of the chassis and is understandably minimal, though the 3 Omni slots in the left arm give it a wide range of latitude in configuration options.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Slots have been reconfigured from the Mercenaries version of the Uller to replace the firepower lost through weapons slot adjustment, and like all versions of the chassis, it retains the performance factors that make it so useful. Easily damaged due to the low levels armor protection such a small unit is able to carry, piloting the Uller in combat is an exercise in avoidance and observation. The chassis is incapable of absorbing even moderate damage without crippling effect, and though special [[Reactive]] or [[Reflective]] armor can be fitted to mitigate this weakness, it is done at the expense of tonnage for weaponry. Without its arms, it is not a significant threat unless configured with [[NARC]] or [[Artillery Beacon]]s.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=45.00
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|Deceleration=55.00
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|Turn Rate=1.22
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|Torso Twist=140
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|Twist Speed=80
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|Elevation=50
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|Heat Capacity=33.0
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|Damage Multiplier=3
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|Kill Bonus=500
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|Second Mech Picture Link=ullerslots.jpg
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|Left Arm Slots=3 Slot [[Weapon Hardpoint|Omni]]
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|Right Arm Slots=1 Slot [[Weapon Hardpoint|Energy]]<br>2 Slot [[Weapon Hardpoint|Direct Fire]
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|Left Torso Slots=1 Slot [[Weapon Hardpoint|Missile]]
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|Right Torso Slots=1 Slot [[Weapon Hardpoint|Missile]]
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|ECM=Yes
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|BAP=No
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|Jump Jets=No
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|LAMS=No
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|Enhanced Optics=Yes
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|IFF Jammer=No
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|Advanced Gyro=Yes
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|Tech Category=Clan BattleMechs
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|Weight Category=Light BattleMechs
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|Tonnage Category=30
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|OmniMech Category=OmniMechs
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|cost=C-bills
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}}
<font size="5">'''Uller (Kit Fox)'''</font>
<font size="5">'''Uller (Kit Fox)'''</font>

Revision as of 03:14, 6 January 2011

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