Warhammer

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(Tactical Analysis)
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== Tactical Analysis ==
== Tactical Analysis ==
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'''Offensive'''<br>
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'''Strengths'''<br>
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Though losing some of its offensive [[ballistic]] potential, the modified Warhammer can be configured with 2 Light Gauss for a significant long range capability. While similar to the [[Loki]] in appearance, but lacking the formers speed, agility factors, Omni slot versatility, and [[ECM]]. It also loses a bit of top speed turn rate, but standing turn rate is increased, further cementing its operational use to second-line support and sniper ops. Highly dependent on energy weapons, it possesses a considerable punch in this area and additional cooling must be considered. Unlike the [[Loki]], it carries more of its offensive capacity within the torso, a significant survivability concern during extended operations.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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'''Defensive'''<br>
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'''Weaknesses'''<br>
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Its top mounted Missile Rack and arm mounted weapons are extremely vulnerable, and lack of [[ECM]] will assist counter operations against the unit. Primarily [[energy]] dependent, it can become overheated in warm environments. While it has some [[Ballistic]] capacity, these are heavy weapons that require the sacrifice of either speed, armor or other weapons systems. The Warhammer is not naturally suited towards close combat, and will be easily outmaneuvered by other 70 ton mechs such as the [[Thor]]. [[IFF]] can make it more difficult to target, but will reduce the lock time of enemy missiles. The white stripe assists in identification of the unit and provides a convenient aim-point to the cockpit.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
==Chassis==
==Chassis==

Revision as of 06:44, 8 December 2010